| | Re: Need help with errors and how to make renders look like this? John O'Keefe
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| | I have corrected my links so that now people should see the images regardless if they have been moderated yet or not. I need some help making better LEGO renderings and getting around some errors that I am encountering. Here is an example of my (...) (19 years ago, 24-Dec-05, to lugnet.cad.ray)
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| | | | Re: Need help with errors and how to make renders look like this? Orion Pobursky
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| | | | (...) Hi John, That render your using is mine and I'm 'billthefish' (at least outside of the UK Football scene). It was produced using a number of different tools: L3P Mesh-Enhancer - (URL) FastRad POV includes - (URL) LUGNET color definitions (...) (19 years ago, 24-Dec-05, to lugnet.cad.ray)
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| | | | | | Re: Need help with errors and how to make renders look like this? John O'Keefe
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| | | | (...) Thank you for the quick response Orion! I hope you didn't mind me using your render as an example. It just looked so good and since you had the model available for download it helped me quickly compare my rendering skills to yours. :-) (...) (...) (19 years ago, 24-Dec-05, to lugnet.cad.ray)
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| | | | | | Re: Need help with errors and how to make renders look like this? Orion Pobursky
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| | | | (...) No problem, that's what it's out there for. (...) The author of the program was also kind enogh to provide me with the source code so I could learn from it. (...) I leave the 3 default lights but I lower their intensity by reduceing their (...) (19 years ago, 25-Dec-05, to lugnet.cad.ray)
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| | | | | | Re: Need help with errors and how to make renders look like this? John O'Keefe
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| | | | (...) Thank you for taking the time to reply on Christmas! I hope your Christmas was a good one. That is funny you mention that you have the source code. I was going to ask the author if he could add a per part angle tolerance. Different parts (...) (19 years ago, 26-Dec-05, to lugnet.cad.ray)
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| | | | | | Re: Need help with errors and how to make renders look like this? Anders Isaksson
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| | | | | (...) I usually write that as: 0.1*<1.0,1.0,1.0> which makes it much easier to adjust the brightness, especially if you're using coloured lights (or many lights). Remember that the sum of all lights used should be in the vicinity of 1.0, too much (...) (19 years ago, 26-Dec-05, to lugnet.cad.ray)
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| | | | | | | Re: Need help with errors and how to make renders look like this? John O'Keefe
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| | | | | | "Anders Isaksson" <isaksson.etuna@REMO...telia.com> wrote in message news:Is3u6q.1KpJ@lugnet.com... (...) That is a great tip Anders! That will save me a lot of time when tweaking lights. (...) Ahh, so if I am using four lights each light should (...) (19 years ago, 27-Dec-05, to lugnet.cad.ray)
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| | | | | | Re: Need help with errors and how to make renders look like this? Orion Pobursky
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| | | | (...) It's nothing. I'm visiting my Dad (in San Diego) for the holiday. And I did have a good Christmas but I have to go home today so I'l post this reply before embarking on my plane ride home (Hawaii). (...) The reason why I asked for it is that I (...) (19 years ago, 26-Dec-05, to lugnet.cad.ray)
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| | | | | | Re: Need help with errors and how to make renders look like this? John O'Keefe
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| | | | (...) That is cool. I have family in San Diego also. I used to go to Hawaii a lot when I lived in California. Now that I am in Texas it is a little harder to travel out that way. [SNIP (...) Do you plan on adding per part angle tolerance for the (...) (19 years ago, 26-Dec-05, to lugnet.cad.ray)
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