| | Re: Custom colours and POVRay
|
|
(...) Whoops, sorry, I hadn't seen Lar's post. Sorry! -Mike (21 years ago, 23-Mar-04, to lugnet.cad.ray, FTX)
|
|
| | Re: Custom colours and POVRay
|
|
(...) Tim, Basically it involves a little simple tweaking of the POV file. I can do it for you (and teach you how to do it) if you can send me your file. -Mike (21 years ago, 23-Mar-04, to lugnet.cad.ray, FTX)
|
|
| | Re: Custom colours and POVRay
|
|
Cool, thats a very hassle-free way of doing it, thanks. I assume that as the colour specs are included with each part it will transfer to another installation of MLCad/LDedit/LDraw with no problems. I can also get rid of the troublesome custom (...) (21 years ago, 23-Mar-04, to lugnet.cad.ray)
|
|
| | Re: Custom colours and POVRay
|
|
(...) In stead of using color 95 (which L3P doesn't understand because it is a custom color) you can use color 0x026E99C9 which is understood by most programs. In the color dialog simply enter 0x026E99C9 as the color number. To calculate a number (...) (21 years ago, 23-Mar-04, to lugnet.cad.ray)
|
|
| | Custom colours and POVRay
|
|
I have made a model using custom colour Medium Blue, I have given the colour the number 95 and the RGB value r110 g153 b201. I found both these figures from one of the colour chart on the net but I can't remember which one. The model gives an error (...) (21 years ago, 23-Mar-04, to lugnet.cad.ray)
|
|
| | Re: some experiments with HDRI and PovRay
|
|
(...) Hi Martin and all others who have asked... you're right! You need a patched version of Povray that is called MLPov 0.83. It looks like the normal povray you all know. But you now can use the needed .hdr-files for luminance and you have some (...) (21 years ago, 23-Mar-04, to lugnet.cad.ray)
|
|
| | Re: some experiments with HDRI and PovRay
|
|
(...) Doing some Googling myself revealed a whole plethora of HDR programs: (URL) what I got out of the page I read, Luminance is the originator of the format. -Orion (21 years ago, 22-Mar-04, to lugnet.cad.ray)
|
|
| | Re: some experiments with HDRI and PovRay
|
|
(...) Googling... Seems to mean 'High Dynamic Range' (URL) a patched version of POVRay - MLPov (URL) still don't know what to use it for, though... -- Anders Isaksson, Sweden BlockCAD: (2 URLs) (21 years ago, 22-Mar-04, to lugnet.cad.ray)
|
|
| | Re: some experiments with HDRI and PovRay
|
|
(...) FULL STOP!!!!! sry for double-posting, but it IS possible to use HDRI in POV-Ray. You have to have MLPOV! (Patch for POv-Ray 3.5) Further information: (URL) ask me if they can be treated like normal POV-Files. I don't even have MLPov... (21 years ago, 22-Mar-04, to lugnet.cad.ray)
|
|
| | Re: some experiments with HDRI and PovRay
|
|
Hm I have googled a bit and found out that HDRI is a shader for 3DSMAX, which is a little bit to extreme for me. This program is so strong, that it flattens me. (*cough*) The images are really cool, but it requires much more knowledge of the (...) (21 years ago, 22-Mar-04, to lugnet.cad.ray)
|
|
| | Re: some experiments with HDRI and PovRay
|
|
(...) Okay, here's a comment: I like it. :) I don't know anything about HDRI, so can you explain how you integrate it with a POV file? Also, would it be possible to put one of your pov files containing some hdri stuff in your BrickShelf folder? Good (...) (21 years ago, 22-Mar-04, to lugnet.cad.ray, FTX)
|
|
| | Re: some experiments with HDRI and PovRay
|
|
(...) Pardon my ignorance but what's an hdr file? I couldn't find any mention of hdr in the POV-Ray documentation (21 years ago, 22-Mar-04, to lugnet.cad.ray)
|
|
| | some experiments with HDRI and PovRay
|
|
Hi everyone, I just started some experiments with povray and .hdr-files. You can see some of the results in my brickshelf gallery: (2 URLs) Calculation of such pictures is much faster than with the radiosity includes from digitalbricks and others. (...) (21 years ago, 22-Mar-04, to lugnet.cad.ray, FTX)
|
|
| | Re: Revolutions?
|
|
(...) I don't know if you saw this: (URL) other words, I have a render farm. I would be willing to render stuff for your project. James (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray, FTX)
|
|
| | Re: Revolutions?
|
|
(...) I am, but I've already begun...I have a 3:14 movie (done completely with LDRAW tools and POV-Ray stuff) over a third done. Orion said: (...) Someday I'll have a renderfarm, and then I'm going to put it online and make it available for anybody (...) (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray, FTX)
|
|
| | Re: Revolutions?
|
|
(...) I'm really don't have the time for development but since I have a fairly advanced setup I will offer the use of my computer for rendering. -Orion (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
|
|
| | Revolutions?
|
|
At the moment nearly all pov-ray animations are cyclic and shorter than 10 secs. My idea: A short sketch/movie (~1.5min) or a music-video may be a revolution and may also wake up more enthusiasts, who start to animate too. Such a project requires 2 (...) (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
|
|
| | Re: Walker from 8891 Animated
|
|
(...) check out the tutorials @ (URL) . They start with simple animations like movement or rotaion. (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
|
|
| | Re: Walker from 8891 Animated
|
|
How in the WORLD did you do that???!!!! (animate it) -brickmodder (21 years ago, 19-Mar-04, to lugnet.animation, lugnet.cad.ray)
|
|
| | Re: Walker from 8891 Animated
|
|
Okay... If those two are reacting like that, it have to put the files on my webspace.. :D [773kB] (3 URLs) to understand the file: The Model consists of the following subparts: Assembled.ldr +Body | +-Main | | +-Main_Gear1-5 | +-Left_Arm | | (...) (21 years ago, 18-Mar-04, to lugnet.animation, lugnet.cad.ray)
|