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 CAD / Ray-Tracing / 2128
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Subject: 
Re: "Illusions"
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 2 Mar 2004 21:34:16 GMT
Viewed: 
1959 times
  
In lugnet.cad.ray, Mike Thorn wrote:
   I was trying to make the flame pieces a little more transparent. I thought there were a little too “strong.” It was just a little overbearing. Unfortunately it didn’t quite work out - because raising the Transmit level for some inexplicable reason turned the flame blue!

Did you make it more transparent for the full spectrum, or just red and/or green? If you didn’t increase the transparency for blue at the same time, maybe it’s allowing orange light through while causing blue to reflect.

   The really strange thing, though, is that the shadows stayed orange and the bowl reflects orange shapes.

If my theory is correct, this is exactly what should happen.



Message has 1 Reply:
  Re: "Illusions"
 
(...) Well, it certainly sounds logical, but I thought that was what 'filter' did. Well, let me have a look at the documentation. ... Here we are: The 4th component, called filter, specifies the amount of filtered transparency of a substance. Some (...) (21 years ago, 2-Mar-04, to lugnet.cad.ray, FTX)

Message is in Reply To:
  Re: "Illusions"
 
(...) I was trying to make the flame pieces a little more transparent. I thought there were a little too "strong." It was just a little overbearing. I've used rgbt to great success before with the (URL) Town Square Fountain>, so I thought I'd try it (...) (21 years ago, 2-Mar-04, to lugnet.cad.ray, FTX)

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