| | Re: Annoying Reflections
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(...) No problem (...) Too late, check your Email (21 years ago, 29-Feb-04, to lugnet.cad.ray, FTX)
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| | Re: Annoying Reflections
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(...) That explains a lot. Thanks. I tried Todd's normals suggestion and it worked pretty well. I needed some texture anyway. (snip) Miguel also sent me the latest file (I see he's posted it as well) so perhaps on Monday or Tuesday I can finish up (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray, FTX)
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| | Animation using Datsville
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All the recent animation work has prompted me to start my Drive Through Datsville project. Here's a sample I whipped up this morning: (URL) (1.5MB) You need the DivX codec which can be found at (URL) if you don't have it (click on the Standard DivX (...) (21 years ago, 28-Feb-04, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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| | Re: Annoying Reflections
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(...) Your problem is that the Radiosity include uses it's own color library (unless you'rs using Color Library option 0). There are 2 solutions, one easy and one tedious. The easy solution is to use Color Library option 0. This will have POV-Ray (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray)
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| | Re: Annoying Reflections
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(...) Thanks Todd. I never thought of using normals to diffuse reflections. Actually, some turbulence normals might look good on the brown, since it's supposed to be dirt. (...) Already using that. :( (...) I tried that with the last MLCAD scene but (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray, FTX)
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| | Re: Annoying Reflections
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(...) 2 options (apart from Todd's suggestion): 1. Turn the QUAL value to 1 (first uncommented line on any L3P-generated file) QUAL 2 simply(?) *adds reflections* to parts, while QUAL 3 adds reflections and Lego logos to their studs 2. Look in the (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray)
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| | Re: Annoying Reflections
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(...) You might try setting normal bumps .25 scale .1 turbulence 0 or variations of that in the texture block. --Todd (21 years ago, 28-Feb-04, to lugnet.cad.ray, FTX)
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| | Annoying Reflections
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Hello all, It's 12:32am right this minute, so this is going to be very short. My bedtime was a looong time ago. But the last thirty minutes have been well-spent: I've redesigned an MLCAD scene and it looks much, much better. Except for one thing. It (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray, FTX)
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| | "Analogue" building instructions
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An other way... (URL) Jeroen (21 years ago, 25-Feb-04, to lugnet.cad.ray)
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| | Re: 8818 Povray Animations
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Awesome Off to a great start. Very nice job. Hope to see more like it. Steve (21 years ago, 24-Feb-04, to lugnet.animation, lugnet.cad.ray)
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