Subject:
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Re: Can anyone help by suggesting some lighting tips?
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Newsgroups:
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lugnet.cad.ray
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Date:
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Thu, 26 Jun 2003 17:51:16 GMT
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Viewed:
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1560 times
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In lugnet.cad.ray, Allan Bedford wrote:
snip
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copy and paste it to the beginning of
the color defs in your pov file
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Heres where Im getting confused. Do you mean copy the file name into
the .pov
file? Would that then become an include statement at the beginning of the
file?
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and rename it to the color you are replaceing
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Again, Im not sure what is meant here. Do you mean to rename the file? Or
rename the file reference within the .pov file? Or am I completely off
track?
:)
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I found a much easier way to include these colors
Add the following lines after the radiosity include statement. If you dont
add them after the radiosity include, the colors will be overrriden by the rad
color file.
#include "<LUGNET Color>.inc"
#declare <L3PColor> = material{ texture{ <LUGNET Color> } }
Where:
- <LUGNET Color>
- is the name of the LUGNET Color you want to use
- <L3PColor>
- is the name of the L3P color decalre you want to override. Typically this is in the form of Color + Ldraw Color Number
Note the the above declares are case sensitive
If you have any more question, please ask.
--Orion
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Message has 1 Reply:
Message is in Reply To:
| | Re: Can anyone help by suggesting some lighting tips?
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| (...) It seemed to be going along well, so I left it overnight. However this morning it appeared to have stopped. The clock on POV-RAY was still running, but the PPS rate was 0. :( (...) I found that file. Do I need to edit it? I've found the spot (...) (21 years ago, 26-Jun-03, to lugnet.cad.ray)
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