Subject:
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Re: Can anyone help by suggesting some lighting tips?
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Newsgroups:
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lugnet.cad.ray
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Date:
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Wed, 25 Jun 2003 22:29:56 GMT
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Viewed:
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1253 times
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In lugnet.cad.ray, Allan Bedford wrote:
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Ive been working at rendering a more realistic version of my little 4-wide
fire engine. Ive gotten it to look much better than my first attempts, which
did not use radiosity and were quite cartoonish.
So... heres where Im at so far:
http://www.apotome.com/lego/engine68/engine68-dark.jpg
I think its obvious, the front is just way too dark, but I cant seem to
figure out how to set the lights to illuminate it.
If it helps, here is the .pov file I used to create the render above:
http://www.apotome.com/lego/engine68/engine68.pov
I have played around with the light settings, both position and quantity of
them. Nothing has seemed to improve the picture. Does anyone have any
suggestions for direction or types of lighting that would help a render like
this? And also, anything that might help to optimize the red color, since
thats the primary color of the model?
Thanks in advance, for any advice that anyone can provide.
Best regards,
Allan B.
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Have a look at Jeroens POV Radiosity includes at
http://www.digitalbricks.nl/diy.html
Its great, despite the long render times.
--Orion
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Message has 1 Reply: | | Re: Can anyone help by suggesting some lighting tips?
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| (...) I grabbed those files. I started it again with radio-3.inc and only a couple of my original lights. The radio file seems to include an ambient light setting, but by itself this still seemed a bit dark. I also commented out the line that (...) (21 years ago, 26-Jun-03, to lugnet.cad.ray, FTX)
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Message is in Reply To:
| | Can anyone help by suggesting some lighting tips?
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| I've been working at rendering a more realistic version of my little 4-wide fire engine. I've gotten it to look much better than my first attempts, which did not use radiosity and were quite cartoonish. So... here's where I'm at so far: (URL) think (...) (21 years ago, 25-Jun-03, to lugnet.cad.ray)
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