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 CAD / Ray-Tracing / 1304
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Subject: 
Clipping
Newsgroups: 
lugnet.cad.ray
Date: 
Mon, 10 Jun 2002 17:58:28 GMT
Viewed: 
488 times
  
Could someone tell me if I understand the "clipped_by" function in POV-Ray
correctly?  As I see it, if I do something like:

sphere {<0,0,0>,2
clipped_by {box <0,0,0>,<1,1,1>}

will it only display those portions of the 2-radius sphere that fit within
the 1x1x1 box?  Or would it display the points of intersection?  How does
this differ from "bounded_by?"

Thanks!

     Dave!



Message has 2 Replies:
  Re: Clipping
 
"Dave Schuler" <orrex@excite.com> skrev i meddelandet news:GxI4LG.Mq6@lugnet.com... (...) 'clipped_by' is almost the same as a CSG 'difference', ie. it modifies the object, but doesn't generate surfaces on the cut part. 'bounded_by' is a hint to (...) (22 years ago, 10-Jun-02, to lugnet.cad.ray)
  Re: Clipping
 
(...) It will render only those parts which are common in both shapes, everything else is discarded. (...) It is my understandment that using bounded_by preserves the surface of the bounding object. The simpler object is assumed to bound, ie. cover (...) (22 years ago, 11-Jun-02, to lugnet.cad.ray)

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