Subject:
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Re: Clipping
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 11 Jun 2002 06:36:39 GMT
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Viewed:
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505 times
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"Dave Schuler" <orrex@excite.com> writes:
> Could someone tell me if I understand the "clipped_by" function in
> POV-Ray correctly? As I see it, if I do something like:
>
> sphere {<0,0,0>,2
> clipped_by {box <0,0,0>,<1,1,1>}
>
> will it only display those portions of the 2-radius sphere that fit
> within the 1x1x1 box?
It will render only those parts which are common in both shapes,
everything else is discarded.
> Or would it display the points of intersection? How does this
> differ from "bounded_by?"
It is my understandment that using bounded_by preserves the surface of
the bounding object. The simpler object is assumed to bound,
ie. cover the other object totally.
clipped_by is more like a CSG intersection.
Fredrik
--
http://folk.uio.no/fredrigl/technic/
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Message has 1 Reply: | | Re: Clipping
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| (...) Cool--thanks for the info. This'll give me something else to play with. Dave! (22 years ago, 11-Jun-02, to lugnet.cad.ray)
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Message is in Reply To:
| | Clipping
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| Could someone tell me if I understand the "clipped_by" function in POV-Ray correctly? As I see it, if I do something like: sphere {<0,0,0>,2 clipped_by {box <0,0,0>,<1,1,1>} will it only display those portions of the 2-radius sphere that fit within (...) (22 years ago, 10-Jun-02, to lugnet.cad.ray)
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