Subject:
|
Re: Clipping
|
Newsgroups:
|
lugnet.cad.ray
|
Date:
|
Tue, 11 Jun 2002 12:38:38 GMT
|
Viewed:
|
505 times
|
| |
| |
In lugnet.cad.ray, Fredrik Glöckner writes:
> > Could someone tell me if I understand the "clipped_by" function in
> > POV-Ray correctly?
> It will render only those parts which are common in both shapes,
> everything else is discarded.
> > Or would it display the points of intersection? How does this
> > differ from "bounded_by?"
> It is my understandment that using bounded_by preserves the surface of
> the bounding object. The simpler object is assumed to bound,
> ie. cover the other object totally.
> clipped_by is more like a CSG intersection.
Cool--thanks for the info. This'll give me something else to play with.
Dave!
|
|
Message is in Reply To:
| | Re: Clipping
|
| (...) It will render only those parts which are common in both shapes, everything else is discarded. (...) It is my understandment that using bounded_by preserves the surface of the bounding object. The simpler object is assumed to bound, ie. cover (...) (22 years ago, 11-Jun-02, to lugnet.cad.ray)
|
5 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|