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 CAD / Ray-Tracing / 1306
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Subject: 
Re: Clipping
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 11 Jun 2002 12:38:38 GMT
Viewed: 
2646 times
  
In lugnet.cad.ray, Fredrik Glöckner writes:

> >  Could someone tell me if I understand the "clipped_by" function in
> >  POV-Ray correctly?

> It will render only those parts which are common in both shapes,
> everything else is discarded.

> >  Or would it display the points of intersection?  How does this
> >  differ from "bounded_by?"

> It is my understandment that using bounded_by preserves the surface of
> the bounding object.  The simpler object is assumed to bound,
> ie. cover the other object totally.

> clipped_by is more like a CSG intersection.

  Cool--thanks for the info.  This'll give me something else to play with.

     Dave!



Message is in Reply To:
  Re: Clipping
 
(...) It will render only those parts which are common in both shapes, everything else is discarded. (...) It is my understandment that using bounded_by preserves the surface of the bounding object. The simpler object is assumed to bound, ie. cover (...) (24 years ago, 11-Jun-02, to lugnet.cad.ray)

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