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 CAD / Ray-Tracing / 1306
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Subject: 
Re: Clipping
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 11 Jun 2002 12:38:38 GMT
Viewed: 
505 times
  
In lugnet.cad.ray, Fredrik Glöckner writes:

Could someone tell me if I understand the "clipped_by" function in
POV-Ray correctly?

It will render only those parts which are common in both shapes,
everything else is discarded.

Or would it display the points of intersection?  How does this
differ from "bounded_by?"

It is my understandment that using bounded_by preserves the surface of
the bounding object.  The simpler object is assumed to bound,
ie. cover the other object totally.

clipped_by is more like a CSG intersection.

  Cool--thanks for the info.  This'll give me something else to play with.

     Dave!



Message is in Reply To:
  Re: Clipping
 
(...) It will render only those parts which are common in both shapes, everything else is discarded. (...) It is my understandment that using bounded_by preserves the surface of the bounding object. The simpler object is assumed to bound, ie. cover (...) (22 years ago, 11-Jun-02, to lugnet.cad.ray)

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