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Subject: 
Re: help!!! - light sources in POV-RAY
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 7 Mar 2000 23:47:23 GMT
Viewed: 
932 times
  
"Sproaticus" <jsproat@io.com> writes:
I was pretty disappointed to discover that light sources don't cut it,
not in the POV-Ray world.  What you need to do is set those pieces'
colors to have a high ambience, like 3.

Actually, creating a light_source which includes a looks_like { mypiece }
works pretty well.
--Bram


Bram Lambrecht           / o   o \           BramL@juno.com
-------------------oooo-----(_)-----oooo-------------------
    WWW:   http://www.chuh.org/Students/Bram-Lambrecht/
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Message has 1 Reply:
  Re: help!!! - light sources in POV-RAY
 
(...) Wow, thanks. I'll play with it a bit... Say, does anyone know if there's any kind of FAQ or tutorial or even a *book* in print for POV 3.1? Everything I'm coming across is for 3.0, which isn't very helpful in terms of the media stuff... (...) (25 years ago, 8-Mar-00, to lugnet.cad.ray)

Message is in Reply To:
  Re: help!!! - light sources in POV-RAY
 
(...) I was pretty disappointed to discover that light sources don't cut it, not in the POV-Ray world. What you need to do is set those pieces' colors to have a high ambience, like 3. For example, say in your POV file you have the following color (...) (25 years ago, 7-Mar-00, to lugnet.cad.ray)

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