|  |  | POV rendering file format 
 | 
 | 
| Hi All, Just thought I'd send this out. I'm sure most of you know this but for those who don't it is a huge disk space and upload/download time saver. By adding "+FN" to the POV or MegaPOV command line or click on the big "INI" button in the Windows (...)   (24 years ago, 29-Mar-02, to lugnet.cad.ray) 
 | 
 |  | 
|  |  | Re: memory for LGEO 
 | 
 | 
| (...) (URL) is an example of a scene that used LGEo parts and has other stuff in it. You can make it more complex by adding 'better' terrain using FORESETR or TERRAGEN to it. This one took 4 minutes to render. POV has has problem when it must figure (...)   (24 years ago, 29-Mar-02, to lugnet.cad.ray) 
 | 
 |  | 
|  |  | Re: memory for LGEO 
 | 
 | 
| (...) I would like to see a scene that matched the complexity of the LGEO library pieces.    (24 years ago, 29-Mar-02, to lugnet.cad.ray) 
 | 
 |  | 
|  |  | Re: memory for LGEO 
 | 
 | 
| (...) I would like to point out a difference in thinking here. 64MB may be fast and good enough for rendering any complex/big model ALONE. That being just the model with a simple grey floor or the building instructions. Since I usely render my (...)   (24 years ago, 29-Mar-02, to lugnet.cad.ray) 
 | 
 |  | 
|  |  | Re: memory for LGEO 
 | 
 | 
| (...) I used to attempt Lgeo mania on my 32Meg Win95 machine, but could only manage a few dozen pieces before grinding the system into submission. (Ummm, not that the system submitted to actually rendering the picture, rather that it finally (...)   (24 years ago, 28-Mar-02, to lugnet.cad.ray) 
 |