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 CAD / Ray-Tracing / *2807 (-20)
  Re: realistic minifig heads with ldraw and povray?
 
(...) Head stud problem now solved. Will this be good? (URL) (17 years ago, 1-Jul-07, to lugnet.cad.ray)
 
  Re: realistic minifig heads with ldraw and povray?
 
(...) I'll try - if I get enough time. There is a potential problem with the studs on top of the heads that I haven't solved yet. Btw, I found these beauties by Chuck Sommerville, too: (URL) (17 years ago, 1-Jul-07, to lugnet.cad.ray)
 
  Re: realistic minifig heads with ldraw and povray?
 
(...) Would you be so kind as to add those (and any others you find) to the POV parts repository on the LDraw wiki, please. (URL) (17 years ago, 1-Jul-07, to lugnet.cad.ray)
 
  Re: realistic minifig heads with ldraw and povray?
 
(...) With very little effort, I found this link: (URL) this pretty little face (left = inline POV and right: standard LDraw) (URL) had to adjust two little code flaws, but it's very little sweat. (Hey, it took less than 30 minutes to locate Paul (...) (17 years ago, 1-Jul-07, to lugnet.cad.ray)
 
  Re: realistic minifig heads with ldraw and povray?
 
(...) Taking the risk of being flamed again, I recall there were some minifig heads made using inline POV-code for use in L3P. If they can be spotted or reproduced, you (and I) will have very realistic minifig heads without compromizing the (...) (17 years ago, 1-Jul-07, to lugnet.cad.ray)
 
  realistic minifig heads with ldraw and povray?
 
Hi, I'm trying to produce a realistic minifig head with povray. I tried severals head parts in MLcad but the result after conversion with L3P is always not very good. I tried LGEO parts but it is too old and only supports a very early version of the (...) (17 years ago, 1-Jul-07, to lugnet.cad.ray)
 
  RACHAL Impossible entry - Hangin' around
 
Hi folks, I just submitted my entry to the raytracing contest: (URL) More about the rendering process can be found here: (URL) (17 years ago, 30-Jun-07, to lugnet.cad.ray, FTX)
 
  RACHAL Polar - changeover day
 
Hi all, Another quarter (well, tomorrow anyway) and another RACHAL. The last entry for RACHAL Impossible is up (URL) 1> and it's time for a new challenge. This month we go back to the snow (yes it seems we have an addiction) with a guest submission (...) (17 years ago, 30-Jun-07, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray, lugnet.announce, FTX)
 
  RACHAL Impossible reminder
 
Hi all, Just a quick reminder that RACHAL Impossible will be closing at the end of the month so if you're planning on submitting you should get your entries in soon. The details: (URL) gallery: (URL) (17 years ago, 19-Jun-07, to lugnet.cad.dev.org.ldraw, lugnet.cad.ray)
 
  RACHAL Impossible entry - Comic Sans
 
(URL) Hi all, Well I finally remembered to add this to the RACHAL gallery... This is my second entry (URL) "Comic Sans"> to (URL) RACHAL Impossible>. I basically wanted to have a play around with making comics style imagery out of a semi-realistic (...) (17 years ago, 6-Jun-07, to lugnet.cad.ray, FTX)
 
  Re: My RACHAL Impossible - Hacked
 
(...) no, I replaced the monitor with a blue spot which maps the screenshot on the head ;-) basically it is the same trick I used for "(URL) Atmosphobic>". w. (17 years ago, 6-Jun-07, to lugnet.cad.ray, FTX)
 
  Re: My RACHAL Impossible - Hacked
 
(...) Hahahaha I love that reflection on his head. Did you replace the lead wall with a bitmap image of your desktop? Tim (17 years ago, 5-Jun-07, to lugnet.cad.ray, FTX)
 
  My RACHAL Impossible - Hacked
 
Hi folks, I submitted my (URL) RACHAL - the Raytracing Challenge> entry "Hacked" to the "(URL)" Gallery at LDraw.org: (URL) More about the rendering process can be found (URL) here>. PLMKWYT. w. (17 years ago, 30-May-07, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.ray, FTX)
 
  New FastRad Radiosity Settings
 
Greetings everyone! You may or may not have seen some of the renders I've made on my (URL) Brickshelf Folder>. A while ago, I posted my 'FastRad' settings there, but I think that they were a bit too messy and complicated. I have since cleaned them (...) (17 years ago, 25-May-07, to lugnet.cad.ray, lugnet.cad, FTX)
 
  Re: L3P On Strike
 
(...) Thanks Lars, Rosco and Tim. At last, I found what was wrong. I ran msconfig and discovered a junk character presented as a "wide pipe" (or black rectangle) at the end of LDRAWDIR line. It is also visible in original MS Notepad, but not in (...) (17 years ago, 23-Apr-07, to lugnet.cad.ray)
 
  Re: L3P On Strike
 
(...) If your C:\Windows\ldraw.ini contains: [LDraw] BaseDirectory=f:\LDraw it should not be necessary to set the LDRAWDIR environment variable also. Though (URL) might give the opposite impression L3P first uses LDRAWDIR if set, otherwise it looks (...) (17 years ago, 23-Apr-07, to lugnet.cad.ray)
 
  Re: L3P On Strike
 
(...) In Windows XP, they should be set by Control Panel / System / Advanced / Environment variables. I put mine in the system variable section. Earlier versions of Windows may be different, although I seem to remember it was always similar. ROSCO (17 years ago, 22-Apr-07, to lugnet.cad.ray)
 
  Re: L3P On Strike
 
(...) Yes, it did the trick! I just pasted "SET LDRAWDIR=F:\LDraw" into the batch file and L3P went nicely back to work. Now I have to figure out how to remind Windows please to use its enviroment variables... Thanks again! /Tore (17 years ago, 22-Apr-07, to lugnet.cad.ray)
 
  Re: L3P On Strike
 
(...) Sometimes Windows seems to have a hard time remembering environment variables in DOS boxes (I'm sure there's some long, complicated and stupid system to it). Maybe add something to set them to the batch files and see if it works. Tim (17 years ago, 22-Apr-07, to lugnet.cad.ray)
 
  Re: L3P On Strike
 
(...) Thanks for your quick reply. Yes, it is my method of marking that the file represents one animation frame. '@' is a legal filename character and has worked before, but to be 100% sure, I removed it from the batch file as well as from the model (...) (17 years ago, 22-Apr-07, to lugnet.cad.ray)


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