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 CAD / Ray-Tracing / *1732 (-20)
  Re: Question about primitives
 
(...) Yes, it's part of the official library and was last updated in update 2002-04 for BFC compliance. Chris (22 years ago, 7-Mar-03, to lugnet.cad.ray)
 
  Re: Problem with LGEO
 
(...) Hey thanks Lars, I got a little further this time. Now I get this: Macros require #version 3.1 or later but #version 3.00 is set. // Takes Hue value as input, returns RGB vector. #macro CH2RGB (H) and it stops there. (22 years ago, 7-Mar-03, to lugnet.cad.ray)
 
  Re: Question about primitives
 
(...) Is the 3-8cyli.dat primitive official? It doesn't appear to be listed when I use the "L3p -pp' function, and I can't remember when or where I downloaded it. Doh! Dave! (22 years ago, 7-Mar-03, to lugnet.cad.ray)
 
  Re: Problem with LGEO
 
(...) You must also tell PovRay where to find the LGEO parts, see (URL) (22 years ago, 7-Mar-03, to lugnet.cad.ray)
 
  Problem with LGEO
 
Hello everyone. I have been trying to render mocs with L3P Add-On version 1.3.8 and POV-Ray version 3.5 but every time I check the "use LGEO library" field and run the render I get the following error in POV-Ray: parse error: cannot open include (...) (22 years ago, 7-Mar-03, to lugnet.cad.ray)
 
  Observatory
 
Hi all! Being a bit sick at the moment I found some time to take some pictures of my Observatory. See (URL) now: (URL) is also a rendered picture. Finally you can download the MPD file! PLMKWYT! Jaco (22 years ago, 7-Mar-03, to lugnet.cad.dat.models, lugnet.cad.ray, lugnet.space) ! 
 
  Re: L3P - Anton Raves Library Support?
 
(...) That last part is something "easily" solvable, I could create an include file which will sit inbetween my library and the resulting file of forementioned converter, translating LDraw numbers into the names that I use in my library file. The (...) (22 years ago, 6-Mar-03, to lugnet.cad.ray)
 
  Re: L3P - Anton Raves Library Support?
 
(...) Hi Carsten - I've talked to Anton a bit about this. He has a desire to see a converter from LDraw to his library. I believe there's an issue of different part origins/centers of rotation that needs to be resolved. Also, AFAIK Anton doesn't use (...) (22 years ago, 5-Mar-03, to lugnet.cad.ray)
 
  L3P - Anton Raves Library Support?
 
Hello! Is there any chance that L3p will support Anton Raves POVRay Lego Library? I think that would be great because there are a lot of great made bricks in that library and LGEO seems to be dead. Maybe L3P could pick the necessary pieces from both (...) (22 years ago, 5-Mar-03, to lugnet.cad.ray)
 
  Re: Question about primitives
 
(...) Dave! (22 years ago, 5-Mar-03, to lugnet.cad.ray)
 
  Re: Question about primitives
 
(...) Yes. Run "l3p -pp" to see which primitives L3P supports. (URL) (22 years ago, 5-Mar-03, to lugnet.cad.ray)
 
  Question about primitives
 
Are the various 1/8 primitives for discs and cylinders supported by L3P? Dave! (22 years ago, 4-Mar-03, to lugnet.cad.ray)
 
  Re: PovRay Error
 
"Sproaticus" <jsproat@io.com> wrote in message: (...) you (...) I know, *way* old post, but I just encountered this error and haven't seen this solution posted, so: Change line 326 of lg_6081.inc (of LGEO version #15) from: #declare lg_6081 = to: (...) (22 years ago, 1-Mar-03, to lugnet.cad.ray)
 
  Re: Website Update
 
Forgot to include the URL...my bad. (...) (22 years ago, 25-Feb-03, to lugnet.cad.ray)
 
  Website Update
 
I have made several updates to my site including a few new renderings. I have also posted several new Bryce obp files of various models including some of the new Star Wars mini sets. I am also working on a tutorial for importing and rigging lego (...) (22 years ago, 25-Feb-03, to lugnet.cad.ray)
 
  Technic Model Renderings
 
I have been meaning for a while now(about a year) to announce the start of my Lego technic renderings. I have one completed and am in the middle of a second (which I can no longer render because the polycount is too high for my machine to complete!) (...) (22 years ago, 25-Feb-03, to lugnet.cad, lugnet.cad.ray, lugnet.announce) ! 
 
  Re: Level B Simplification - LDraw Boxer
 
(...) If I make the simplified versions of grooved tiles more detailed by making them out of two boxes instead of one (which I intend to), there will be very visible gaps. /Tore (22 years ago, 22-Feb-03, to lugnet.cad.ray)
 
  Re: Level B Simplification - LDraw Boxer
 
(...) Looking through the /B directory I have a suggestion. Why not simplify further by using box4.dat instead of box.dat? -Orion (22 years ago, 21-Feb-03, to lugnet.cad.ray)
 
  Re: Drill and Hooklift Truck Renders
 
(...) Thanks! It is good to hear that it resembles a drill in the real world, since it was a collection of features from quite a few. The real danger when building this model in my opinion was that it would end up looking like a ray gun or (...) (22 years ago, 21-Feb-03, to lugnet.cad.ray, lugnet.technic)
 
  Re: Drill and Hooklift Truck Renders
 
(...) I had a lot longer to tweak the settings though! (...) It is one of those arty things, the clouds and ground, as they were actually taken from a photo of the real truck. The clouds were added post render as a layer behind the truck, and the (...) (22 years ago, 21-Feb-03, to lugnet.cad.ray, lugnet.technic)


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