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 CAD / Ray-Tracing / 1731
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Subject: 
Re: Problem with LGEO
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 7 Mar 2003 19:40:43 GMT
Viewed: 
4235 times
  
In lugnet.cad.ray, Lars C. Hassing writes:
In lugnet.cad.ray, David Rabadan writes:
Hello everyone.  I have been trying to render mocs with
L3P Add-On version 1.3.8 and POV-Ray version 3.5 but every time
I check the "use LGEO library" field and run the render I get the
following error in POV-Ray:

parse error: cannot open include file lg_defs.inc

I have told L3P Add-on where the files are and the file in question is
were it should be.
here is the part were POV-Ray fails:


You must also tell PovRay where to find the LGEO parts,
see http://www.hassings.dk/l3/l3p.html#lgeo3
/Lars

Hey thanks Lars, I got a little further this time.  Now I get this:
Macros require #version 3.1 or later but #version 3.00 is set.

// Takes Hue value as input, returns RGB vector.
#macro CH2RGB (H)

and it stops there.



Message has 1 Reply:
  Re: Problem with LGEO
 
(...) Find this line: #if (version >= 3.1) #local L3_Temp_Vers = version; #version 3.0; #end // Avoid most warnings from LGEO and change it to this: #if (version >= 3.1) #local L3_Temp_Vers = version; #version 3.1; #end // Avoid most warnings from (...) (22 years ago, 7-Mar-03, to lugnet.cad.ray)

Message is in Reply To:
  Re: Problem with LGEO
 
(...) You must also tell PovRay where to find the LGEO parts, see (URL) (22 years ago, 7-Mar-03, to lugnet.cad.ray)

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