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 CAD / Ray-Tracing / *1537 (-10)
  Re: Excellent rendering...
 
With some personal help from Jeroen de Haan I finally succeeded in making an almost realistic picture. I now need a faster computer!! If I want to make a picture of 1024x768 with AA03 and q=3 settings toghether with LGEO library parts, a simple (...) (22 years ago, 5-Nov-02, to lugnet.cad.ray)
 
  8466 4 x 4 Off Roader Render/Ldraw file
 
I just finished this. It's availible at my website: (URL) (22 years ago, 5-Nov-02, to lugnet.cad.dat.models, lugnet.cad.ray, lugnet.cad.dat.models.sets, lugnet.technic)
 
  Re: Excellent rendering...
 
(...) Well, actually I have (1). But I used the +c switch In POV-Ray so I did most of the rendering at night; my wife doesn't like that the computer is on all day. It's a pretty good option because it goes on where you stopped it. Mind you, you have (...) (22 years ago, 1-Nov-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
"Jeroen de Haan" <info@digitalbricks.nl> skrev i meddelandet news:H4v32p.FJw@lugnet.com... (...) Nice picture! It is now my desktop background at work. 2 days and some hours! Do you have more than one computer? I would get itchy not having a (...) (22 years ago, 1-Nov-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) You see, I guess I should somehow now copy/paste this testfile somewhere into a *.pov file made of one of my *.dat files right? Tried it, got errors. I feel stupid, but after seeing all these 'excellent renderings' I say: ME WANNA ME WANNA! (...) (22 years ago, 1-Nov-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
Hi all, I know this is an old thread but I would like to contribute my picture (a big and small one) of the 8880 Super Car in the settings without lights: (URL) took ages to render (well 2 days and some hours actually) I also took the liberty to (...) (22 years ago, 31-Oct-02, to lugnet.cad.ray)
 
  I'm not sure on this error
 
I'm rendering an animation and some frames they take too long specially on my laptop IBM 770z 128MB of RAM PII 366MHZ aslo in my desktop anyway the error is in "so far, Rendering frame 31 going to 105.camera is inside a non-hollow objec. Fog and (...) (22 years ago, 27-Oct-02, to lugnet.cad.ray)
 
  Re: L3pao/Lgeo problems
 
(...) The L3P readme states that you must add the +L<lgeopath> switch, where <lgeopath> is the Lgeo directory, to the render settings. If you are using POV-Ray 3.5 then just type the switch into the text box next to the resolution settings box. If (...) (22 years ago, 24-Oct-02, to lugnet.cad.ray)
 
  L3pao/Lgeo problems
 
- When render a model including Technic liftarms 1x11.5 double bent using Lgeo parts, 2 additionnal holes are generated (see (URL) left half is rendered with lgeo, right half without) - And I have a problem with Lgeo path too: while L3pao correctly (...) (22 years ago, 24-Oct-02, to lugnet.cad.ray)
 
  Re: Pov-ray syntax editors?
 
Thanks I'll give a try Context editor I seen it before but I didn't think to use it (...) (22 years ago, 16-Oct-02, to lugnet.cad.ray)


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