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 CAD / Ray-Tracing / 1531
1530  |  1532
Subject: 
I'm not sure on this error
Newsgroups: 
lugnet.cad.ray
Date: 
Sun, 27 Oct 2002 11:45:19 GMT
Viewed: 
1068 times
  
I'm rendering an animation and some frames they take too long specially on my
laptop IBM 770z 128MB of RAM PII 366MHZ aslo in my desktop anyway
the error is in
"so far, Rendering frame 31 going to 105.camera is inside a non-hollow objec.
Fog and paticipating media may not work as expected. "

But think is normal this but why is it taking long to do for example frame 31?

///////////////////////////////////////////////////////////////////////////////
//this is a piece of code

// STEP
#end
#if (clock > 27)
object {
_3702_dot_dat
matrix <1-SW/160,0,0,0,1-SW/28,0,0,0,1-SW/20,0,SW/2.8,0>
matrix <1,0,0,0,1,0,0,0,1,0,8,50>
#if (version >= 3.1) material #else texture #end { Color0 }
}
#end
#if (clock > 30)
object {
_3702_dot_dat
matrix <1-SW/160,0,0,0,1-SW/28,0,0,0,1-SW/20,0,SW/2.8,0>
matrix <1,0,0,0,1,0,0,0,1,0,8,-50>
#if (version >= 3.1) material #else texture #end { Color0 }
}
// STEP
#end
#if (clock > 33)
object {
_3029_dot_dat
matrix <1-SW/240,0,0,0,1-SW/12,0,0,0,1-SW/80,0,SW/6,0>
matrix <0,0,-1,0,1,0,1,0,0,0,0,0>
#if (version >= 3.1) material #else texture #end { Color0 }
}
// STEP
#end
#if (clock > 36)
object {
_2489_dot_dat
matrix <1-SW/40,0,0,0,1-SW/44,0,0,0,1-SW/40,0,SW/2.44444,0>
matrix <-1,0,0,0,0,-1,0,-1,0,-60,18,100>
#if (version >= 3.1) material #else texture #end { Color6 }
}
#end
#if (clock > 39)
object {
_2489_dot_dat
matrix <1-SW/40,0,0,0,1-SW/44,0,0,0,1-SW/40,0,SW/2.44444,0>
matrix <-1,0,0,0,0,-1,0,-1,0,60,18,100>
#if (version >= 3.1) material #else texture #end { Color6 }
}
#end
#if (clock > 42)
object {
_2489_dot_dat
matrix <1-SW/40,0,0,0,1-SW/44,0,0,0,1-SW/40,0,SW/2.44444,0>
matrix <1,0,0,0,0,1,0,-1,0,-60,18,-100>
#if (version >= 3.1) material #else texture #end { Color6 }
}



///////////////////////////////////////////////////////////////////////////////



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