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 CAD / MLCad / 1703 (-20)
  Re: Feature Suggestion
 
(...) working example of the drop/paste part of this can be seen here. (URL) for WM_COPYDATA or WM_DROP or something like that. Don (21 years ago, 16-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
(...) (URL) Isaksson, Sweden BlockCAD: (2 URLs) (21 years ago, 15-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
"Tim Courtney" <tim@zacktron.com> schrieb im Newsbeitrag news:HGDy0x.2137@lugnet.com... <SNIP> (...) to see (...) view. I (...) will (...) useful (...) when (...) on (...) Ok registered in my bug-tracker .... (...) putting (...) Sorry - I didn't (...) (21 years ago, 15-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
"Paul Easter" schrieb im Newsbeitrag news:HGFCwx.3wo@lugnet.com... <SNIP> (...) would (...) primitves (...) on an (...) a (...) versions (...) may (...) you (...) parts (...) Hi I will think about that and maybe I find something more general and (...) (21 years ago, 15-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
(...) I was actually thinking about the parts authors as they develop parts. You would want the directory/folder you are working in to be scanned first for primitves and sub-parts. Occasionally I will work on part in a new directory/folder on an (...) (21 years ago, 13-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
Michael Lachmann <michael.lachmann@lm...tware.com> schrieb in im Newsbeitrag: HGDx5L.1uJA@lugnet.com... (...) the (...) updated (...) to (...) ooh i'd like that. it would be usefull to be able to edit the extra path for unofficial parts though. i (...) (21 years ago, 13-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
I also have a suggestion. There could be included a "Search in Keywords" in the search tool. CU Bernd (21 years ago, 13-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
(...) Hmm, I see what you're saying. I am envisioning a tree where you can check if you want to see: • Submodels • Official Parts • Unofficial Parts • Primitives Each one can be checked/unchecked individually. So, say if I just wanted to see (...) (21 years ago, 12-Jun-03, to lugnet.cad.mlcad, FTX)
 
  Re: Feature Suggestion
 
Hi Paul, I was thinking about something like that but in a different more generic way: I could insert another path into the part search path just after any official path. Thus if you use unofficial parts which haven't been defined yet MLCad would (...) (21 years ago, 12-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
Hi Tim, would it be enough to have some sort of extra window opened on request and showing the tree of an individual selected part or mpd? Otherwice I guess the window would be overloaded and most of my users wouldn't have any benefit out of this (...) (21 years ago, 12-Jun-03, to lugnet.cad.mlcad)
 
  Re: Key Shortcuts?
 
Orion Pobursky wrote in message ... (...) Thanks Orion! I'll try those Kevin ---...--- Railroad Depot kit: (URL) TOWN PLANNING information: (URL) Lego parts store: (URL) Guild of Bricksmiths(TM): (URL) Lego Web page: (URL) (21 years ago, 12-Jun-03, to lugnet.cad.mlcad)
 
  Re: Feature Suggestion
 
I have a small request for MLcad too. (okay, so it might not be a small request) ;-) I use many folder levels as I create new parts. I would like to be able to view a folder on the left as the models folder does currenty. If this is already done, (...) (21 years ago, 12-Jun-03, to lugnet.cad.mlcad)
 
  Feature Suggestion
 
I have another MLCad feature suggestion - what about a tree view of all of a model's dependencies? It would be nice to be able to toggle on/off views of parts and primitives (and submodels for completeness). I'm sure it will be useful for part (...) (21 years ago, 11-Jun-03, to lugnet.cad.mlcad)
 
  Re: UPDATE Re: vose inspection car render
 
(...) Hi, Travis, First of all, nice model! I don't have too many tips on making a render photorealistic, but one thing that may help is if you decrease the camera angle and then move the camera farther away so you see the whole model. That will (...) (21 years ago, 10-Jun-03, to lugnet.cad.ray, lugnet.cad.mlcad, lugnet.trains)
 
  Re: Key Shortcuts?
 
(...) Yes they do exist: Ctrl - Up Arrow(Num pad 8)//Down Arrow(Num pad 2)/ = Rotate on x Ctrl - Left Arrow (Num pad 4)/Right Arrow(Num pad 6)/ = Rotate on y Ctrl - Num Pad 7/Num Pad 1 = Rotate on x --Orion (21 years ago, 10-Jun-03, to lugnet.cad.mlcad)
 
  Re: Key Shortcuts?
 
(...) A rotates around Y. I think CTRL-A rotates in another axis, but I might be fuzzy. Perhaps SHIFT-A does the same in the third?? -Tim (21 years ago, 10-Jun-03, to lugnet.cad.mlcad)
 
  Re: Key Shortcuts?
 
Tim Courtney wrote in message ... (...) How about key shortcuts to rotate the current piece about the x, y or axis. Maybe they exist and I just haven't found them. A related suggestion: if something has a key shortcut, put it in the ToolTip text (...) (21 years ago, 10-Jun-03, to lugnet.cad.mlcad)
 
  Re: UPDATE Re: vose inspection car render
 
well i'm still at it. and i'm please to say that I think that things are getting better and better. Still not photo realistic, but I think that certian parts (ei... the inverse wedges on the roof) will never render correctly until the part is more (...) (21 years ago, 10-Jun-03, to lugnet.cad.ray, lugnet.cad.mlcad, lugnet.trains)
 
  Key Shortcuts?
 
Michael - Can you add key shortcuts to do the following: Insert comment at the active line (open comment dialog) Insert Step Insert Clear Insert Rotation Step Insert Buffer Exchange Thanks! If anyone else has key shortcut suggestions, please post (...) (21 years ago, 9-Jun-03, to lugnet.cad.mlcad)
 
  UPDATE Re: vose inspection car render
 
hey guys, the emails about the color libraries came all morning, and i'm glad to say that now I can use all the cool colors from (URL) well as the original colors from color.inc. This souped up render has replaced the orignial. Here is the link. (...) (21 years ago, 9-Jun-03, to lugnet.cad.ray, lugnet.cad.mlcad, lugnet.trains)


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