To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dev.org.ldrawOpen lugnet.cad.dev.org.ldraw in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / Organizations / LDraw / 1725
1724  |  1726
Subject: 
Re: Request for Comment on my L3P camera tutorial
Newsgroups: 
lugnet.cad.ray, lugnet.cad.dev.org.ldraw
Date: 
Tue, 29 Jan 2002 01:00:04 GMT
Viewed: 
42 times
  
In lugnet.cad.ray, Jeremy H. Sproat writes:
If you're intimately familiar with the L3P camera block, or if you're just
plain curious, here's my L3P camera block tutorial ready for review:

http://www.io.com/~jsproat/temp/Deciphering_L3P_Part_1.html

It's kinda beta-quality right now, so I'm soliciting criticism.  If you find
any misspellings, typos, layout or composition issues, broken math or broken
code or broken links, please let me know.  My intent is for this to be
included in the LDraw.org tutorial section, so I want it to look *good*.  :-,

Wow, lots of good stuff in there!  I especially liked the way you
broke up the sky vector in the "How to roll the camera" section, and
the way the camera_range declaration really clears up what the PCT
values are doing.  Perhaps we should add those to ever growing list
of enhancement requests for l3p?  :^)

My only suggestion for improvement would be to move the "How can I
re-create the extra stuff L3P puts in the location line?" section to
right after the "How to move the camera without generating a new POV
file" section.  I think it flows better that way.

Don



Message has 1 Reply:
  Re: Request for Comment on my L3P camera tutorial
 
(...) I shouldn't really second-guess Lars Hassing, but judging from a recent post he might be doing just that. (URL)My only suggestion for improvement would be to move the "How can I (...) I've been thinking on that, actually. I initially put it in (...) (23 years ago, 30-Jan-02, to lugnet.cad.ray, lugnet.cad.dev.org.ldraw)

Message is in Reply To:
  Request for Comment on my L3P camera tutorial
 
(...) Okay, I've whipped up *something*. If you're intimately familiar with the L3P camera block, or if you're just plain curious, here's my L3P camera block tutorial ready for review: (URL) kinda beta-quality right now, so I'm soliciting criticism. (...) (23 years ago, 29-Jan-02, to lugnet.cad.ray, lugnet.cad.dev.org.ldraw, lugnet.publish)

9 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR