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 CAD / Development / Macintosh / *915 (-20)
  Re: Which CAD program recommended for Mac??
 
(...) I second that. I'm quite novice at virtual building, but Bricksmith has proven very straightforward to use (it's event better with two screens, too), and very convivial. MLcad is good to, of course, but I don't see why you'd go through all the (...) (18 years ago, 2-Feb-08, to lugnet.cad, lugnet.cad.dev.mac, FTX)
 
  Re: Which CAD program recommended for Mac??
 
(...) I would recommend (URL) Bricksmith> in either case. Jim (18 years ago, 1-Feb-08, to lugnet.cad, lugnet.cad.dev.mac, FTX)  
 
  Re: Part Reference Search Services
 
(...) Thanks a lot for your answers. But you are right. In Windows System it is not easy to do something like this. But I will think of it. mikeheide (18 years ago, 14-Nov-07, to lugnet.cad.dev.mac)
 
  Re: Part Reference Search Services
 
(...) search for sets instead of (or in addition to) parts. I had part identification in mind when I wrote the services, but I suppose similar set searches would be useful for collectors, too. Jim (18 years ago, 14-Nov-07, to lugnet.cad.dev.mac)
 
  Re: Part Reference Search Services
 
(...) Sorry I didn't respond sooner, Mike. Anyway, Travis is right. It's especially easy to make services out of simple little scripts with a utility called ThiService ((URL) what it's worth, the scripts are extremely trivial - they simply open the (...) (18 years ago, 14-Nov-07, to lugnet.cad.dev.mac)
 
  Re: Part Reference Search Services
 
(...) Services are an integrated part of Mac OS X that aren't present on other OSes (except NEXTSTEP/OpenStep, which aren't available any more). They make it fairly easy to do what Jim did here. While similar functionality could probably be (...) (18 years ago, 14-Nov-07, to lugnet.cad.dev.mac)
 
  Re: Part Reference Search Services
 
(...) Does this also work on a Windows PC? mikeheide (18 years ago, 9-Nov-07, to lugnet.cad.dev.mac)
 
  Re: Part Reference Search Services
 
(...) Is this also available for PC user? Sounds great, I want to give it a try. mikeheide (18 years ago, 12-Nov-07, to lugnet.cad.dev.mac)
 
  Re: Part Reference Search Services
 
(...) Wow, that is some handy tool. Pitty I do not have a Mac. Wouldn't it be great if this feature would be available for Windows? (or Linux :-) (18 years ago, 8-Nov-07, to lugnet.cad.dev.mac)
 
  Part Reference Search Services
 
I've made a handful of little services that help you look up information about a selected part by name or number from nearly any application. Bricklink, the LDraw parts tracker, Lugnet partsref, and Peeron part searches are supported. Each database (...) (18 years ago, 8-Nov-07, to lugnet.cad.dev.mac)
 
  Re: PreL3P 1.4
 
(...) I've posted a Mac "Service" version, too. You put it in ~/Library/Services/, and then you can process any selected LDraw text by selecting "PreL3P" from the Services submenu of the current application menu. I haven't tested it much. Although (...) (18 years ago, 6-Nov-07, to lugnet.cad, lugnet.cad.dev.mac)
 
  Re: LSculpt update - Mac version available!
 
(...) Incidentally, the (URL) PLY Tools> do build on Mac OS X with make all. These utilities might be useful for preparing PLY files for LSculpt. I have not tested the Mac version extensively, so please report any problems you encounter. Jim (18 years ago, 2-Nov-07, to lugnet.cad.dev.mac, FTX)
 
  Re: Track Designer and Wine/Darwine
 
(...) Bad form replying to my own post, but I figured out a way to make Track Designer work. I can ctrl click an object to select it (light it up blue). and then I ctrl+arrow to switch to the blinking cursor. It's not perfect, but it's better than (...) (19 years ago, 21-Oct-07, to lugnet.cad.dev.mac)
 
  Track Designer and Wine/Darwine
 
So, I installed Darwine on my MBP, and I was excited, at first, to see that TD.exe worked. I've tried using it a bit, and I've discovered that using the mouse to select things doesn't quite work right. Ctrl Clicking selects multiple objects, and (...) (19 years ago, 21-Oct-07, to lugnet.cad.dev.mac)
 
  Re: Thoughts sought on final newlines
 
(...) FWIW I'm pretty sure ldglite saves with a newline (of some sort) after every line. And my opinion is that all programs that *create* ldraw data should do that. It's just common courtesy. After all, we have no control over third party (...) (19 years ago, 20-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Thoughts sought on final newlines
 
(...) I echo Mike. This is a programmers issue (is it honestly that hard to check? I would say no) and not something that should be put into the spec. -Orion (19 years ago, 20-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Thoughts sought on final newlines
 
(...) I agree fully on this. A text line is not complete until you have specified the end of it (with EOLN). A LDRAW model consists of text lines, and should IMO end with EOLN. Windows expects 'text' files to end with EOLN, and mistreats them if (...) (19 years ago, 20-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac)
 
  Re: Thoughts sought on final newlines
 
(...) We had a discussion about this item some times ago. I can not find the thread right now. The conclusion was: The user should not mind about that, the programer should. So if you write a prog for LDraw compatible files, you should check for (...) (19 years ago, 20-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Thoughts sought on final newlines
 
A (URL) recent discussion> lead me to observe that Bricksmith saves models without a final newline (ie, CRLF - no "line ending"): (...) Since one line that ended differently from others lead to complications here, I wondered if it might elsewhere. I (...) (19 years ago, 19-Oct-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: Bricksmith patches
 
(...) I have given Jim access to submit this change directly into Bricksmith's source code. Thanks, Jim, for wanting to improve my software. If a good, well-integrated, well-presented (and already coded) idea comes along, there's no reason for it (...) (19 years ago, 17-Oct-07, to lugnet.cad.dev.mac, FTX)


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