 | | Re: MBC 0.4b2 (Cocoa) bug fix release
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(...) Oh... rotation is like buttah. Well, as buttery as a PB G3/400 gets :) Thanks. One note so far, the new and open commands leave the previous window as the acitve window. Not a show stopper by any means, but it is unexpected behavior. Hm, (...) (23 years ago, 8-Aug-03, to lugnet.cad.dev.mac)
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 | | MBC 0.4b2 (Cocoa) bug fix release
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Following Chris finding some crash bugs in MBC 0.4b1, I have quashed these an placed an interim update 0.4d2 on my .Mac site for downloading. (URL) fixes the model rotation issues, crash on new command, crash with some of the early parts primitive (...) (23 years ago, 6-Aug-03, to lugnet.cad.dev.mac)
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 | | Re: LDGLite outputting gobble-dee-goo to terminal window
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(...) Yep, it is cool to have my model as the edit mode screen shot. It is the first model that I created entirely with LDGLite too. I just finished downloading 1.0.0. I'll give you a report as soon as I have had a chance to do some testing. Chris (23 years ago, 7-Aug-03, to lugnet.cad.dev.mac)
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 | | Re: LDGLite outputting gobble-dee-goo to terminal window
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(...) Ok, I might've fixed all of this. If not, I'll have to make a 1.1 release real soon because I couldn't wait any longer. Ldglite has finally reached 1.0. Give the OS X executable a spin and see what I missed. (URL) the way, Tom Bozzo sent me a (...) (23 years ago, 6-Aug-03, to lugnet.cad.dev.mac)
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 | | MBC 0.6.2 observations
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Changed model Pressed "command+s" (menu lit up) Pressed "command+q" I was greeted with a dialogue box that stated that the changes hadn't been saved and asked if I wanted to save them. I dismissed the dialogue box, and quit. I launched MBC 0.6.2 and (...) (23 years ago, 2-Aug-03, to lugnet.cad.dev.mac)
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