 | | Re: BrickDraw3D 0.5 Released for OS X
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Sorry about the preferences file gotcha. The workaround is to copy your preferences file from Classic. Choose the LDRAW folder in Classic. Copy the file from /System Folder/Preferences/BrickDraw3D Preferences to ~/Library/Preferences/ cp "/System (...) (23 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: Anyone besides Erik out there?....
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(...) As an update, since returning from vacation about a month ago with my new DDR Mac, I set about getting my code to work in OSX. At present I have versions of my program in both "Classic" and "Carbon", with the Carbon version being Aqua aware. (...) (23 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
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 | | Anyone besides Erik out there?....
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Hey, I was wondering if anyone was doing anything. This list has been very quite except for Erik (and me). I know Erik is working on BrickDraw3D. I think Ldglite is pretty much as far as it is going to get on Mac OS X. I know Andrew had done a bunch (...) (23 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D 0.5 Released for OS X
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(...) Erik, I couldn't get it to work. Here is detailed explaination of my experience using the Nov. 21 build. I am running Mac OS X 10.2.2. When I load the carbon version, it says "Error: Could not open LDRAW folder...." I click on "Select LDRAW (...) (23 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D 0.5 Released for OS X
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Bug fixes today for MPD files. New version 0.5a is what you currently get when you download the latest. (23 years ago, 21-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D 0.5 soon
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(...) meeroh says: you linked in a 'usro' resource, which tells the Finder what app to open a doc with. Find the offending 'usro' in your project and delete it. thanks meeroh. (23 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
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 | | BrickDraw3D 0.5 Released for OS X
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Features in this release (0.5) Runs native on OS X. Opens MPDs (first release of this). OpenGL mode is much better looking. Changed windows and menus. Improved parts list window. Bug fixes. Known issues MPD: please report problems: send me MPDs that (...) (23 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
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 | | BrickDraw3D 0.5 soon
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(...) It's close to a 0.5 release for both Carbon (OS 9 or X) and Classic/OS 9. Mycket tack to Mikael Arctaedius for his quick support on The Object Plant, a tool I use heavily. 0.5 brings MPD support, improved OpenGL rendering, and a cleaner parts (...) (23 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D 0.4 released
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Yippee. I use OS X only now, so I would very much like to see Brickdraw3D on OS X. Anyone doing anything else right now? I am learning Cocoa. It takes awhile to be useful though... James (...) (23 years ago, 14-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D 0.4 released
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BrickDraw3D came back to OS X 10.1.5/CW8.1 yesterday as a Carbon app. The same old problems exist, but, instead of crashing OS X, they generate nice little access faults which are caught normally in the debugger. There are about a dozen bugs to fix (...) (23 years ago, 14-Nov-02, to lugnet.cad.dev.mac)
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 | | BrickDraw3D 0.4 released
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It's available. It's very cold out here on the outdoor internet park so I can't hardly type much about it. (URL) features since 0.3 include (I think) real useful piece drag-and-drop abilities, floating palettes, inline part command, save as 3dmf (...) (23 years ago, 29-Oct-02, to lugnet.cad.dev.mac) !
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 | | Re: Mac LDView possibility
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Ok, so I downloaded the frameworks, figured out after awhile that I need to compile them and put them in /Library/Frameworks (got a warning for AJRInterface). Compiled LDView, after fixing the error mentioned earlier, I get this error: (...) (24 years ago, 1-Oct-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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In this build, dragging is in full color (not blue.) A new feature is another color palette window: choose the color for a part by dragging it through a color swatch. Duplicate (Cmd-D) is implemented but not great. Still can't drag *out* of a model (...) (24 years ago, 20-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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Version 0.3 has been revised again. Parts in parts list drag to model in color (useful). They drag out as full lines of DAT (not much use). No dragging from model view. Betta than the last build (not all are.) (URL) (24 years ago, 17-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: keep it up
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(...) Yeah, but do you want to hear about them? Chris :) (24 years ago, 17-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: keep it up
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(...) Look for bugs, and bugs ye shall find. Get version 0.3 here: (URL) will be updating this number, as the ISP permits, perhaps daily. A version is there now. (24 years ago, 15-Sep-02, to lugnet.cad.dev.mac)
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 | | keep it up
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I have no idea what you two are talking about, but I am glad to see you talking. Keep up the good work! Do you want people to download the BrickDraw "bleeda" to look for bugs, or is it too soon for that kind of thing? Chris (24 years ago, 14-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) I got ambitious and refactored the class which intermediates between DAT format and my geometry model. Now that that is done I can get on with extracting stuff from text dragged in from a text editor, and adding color and other data to dragged (...) (24 years ago, 14-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) I bit the bullet and created a 'string' object for every line recently. (...) yeah, just to parse a line of DAT takes multiple inheritance now. AND there is a weird "result" class you must supply with methods MakeComment, MakeLine, (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) Hopefully this is a more sensible challange than some of the causes I've adopted. DOS versions? What was I thinking? Every now and then I still have to fight the urge to waste more time on that one. (...) Gotta love those trusty old C string (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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