 | | Re: BrickDraw3D 0.5 soon
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(...) meeroh says: you linked in a 'usro' resource, which tells the Finder what app to open a doc with. Find the offending 'usro' in your project and delete it. thanks meeroh. (23 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
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 | | BrickDraw3D 0.5 Released for OS X
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Features in this release (0.5) Runs native on OS X. Opens MPDs (first release of this). OpenGL mode is much better looking. Changed windows and menus. Improved parts list window. Bug fixes. Known issues MPD: please report problems: send me MPDs that (...) (23 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
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 | | BrickDraw3D 0.5 soon
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(...) It's close to a 0.5 release for both Carbon (OS 9 or X) and Classic/OS 9. Mycket tack to Mikael Arctaedius for his quick support on The Object Plant, a tool I use heavily. 0.5 brings MPD support, improved OpenGL rendering, and a cleaner parts (...) (23 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D 0.4 released
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Yippee. I use OS X only now, so I would very much like to see Brickdraw3D on OS X. Anyone doing anything else right now? I am learning Cocoa. It takes awhile to be useful though... James (...) (23 years ago, 14-Nov-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D 0.4 released
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BrickDraw3D came back to OS X 10.1.5/CW8.1 yesterday as a Carbon app. The same old problems exist, but, instead of crashing OS X, they generate nice little access faults which are caught normally in the debugger. There are about a dozen bugs to fix (...) (23 years ago, 14-Nov-02, to lugnet.cad.dev.mac)
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 | | BrickDraw3D 0.4 released
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It's available. It's very cold out here on the outdoor internet park so I can't hardly type much about it. (URL) features since 0.3 include (I think) real useful piece drag-and-drop abilities, floating palettes, inline part command, save as 3dmf (...) (23 years ago, 29-Oct-02, to lugnet.cad.dev.mac) !
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 | | Re: Mac LDView possibility
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Ok, so I downloaded the frameworks, figured out after awhile that I need to compile them and put them in /Library/Frameworks (got a warning for AJRInterface). Compiled LDView, after fixing the error mentioned earlier, I get this error: (...) (24 years ago, 1-Oct-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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In this build, dragging is in full color (not blue.) A new feature is another color palette window: choose the color for a part by dragging it through a color swatch. Duplicate (Cmd-D) is implemented but not great. Still can't drag *out* of a model (...) (24 years ago, 20-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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Version 0.3 has been revised again. Parts in parts list drag to model in color (useful). They drag out as full lines of DAT (not much use). No dragging from model view. Betta than the last build (not all are.) (URL) (24 years ago, 17-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: keep it up
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(...) Yeah, but do you want to hear about them? Chris :) (24 years ago, 17-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: keep it up
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(...) Look for bugs, and bugs ye shall find. Get version 0.3 here: (URL) will be updating this number, as the ISP permits, perhaps daily. A version is there now. (24 years ago, 15-Sep-02, to lugnet.cad.dev.mac)
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 | | keep it up
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I have no idea what you two are talking about, but I am glad to see you talking. Keep up the good work! Do you want people to download the BrickDraw "bleeda" to look for bugs, or is it too soon for that kind of thing? Chris (24 years ago, 14-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) I got ambitious and refactored the class which intermediates between DAT format and my geometry model. Now that that is done I can get on with extracting stuff from text dragged in from a text editor, and adding color and other data to dragged (...) (24 years ago, 14-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) I bit the bullet and created a 'string' object for every line recently. (...) yeah, just to parse a line of DAT takes multiple inheritance now. AND there is a weird "result" class you must supply with methods MakeComment, MakeLine, (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) Hopefully this is a more sensible challange than some of the causes I've adopted. DOS versions? What was I thinking? Every now and then I still have to fight the urge to waste more time on that one. (...) Gotta love those trusty old C string (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) I take that as a challenge! actually dragging a group is frightening but I think I can just do it (graphically) right now I've got no color support whatsoever - everything is blue. (...) I see strlen() and strtok() are still with us. I must (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | Re: BrickDraw3D bleeda
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(...) What's a "bleeda"? Bleeding edge? If you really want to keep up with the bleeding edge, you're gonna have ta support dragging in a nicely colored set of parts from a peeron inventory page. Heh, heh! Take a peek at the latest main.c and (...) (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | BrickDraw3D bleeda
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Now parts dragging is implemented for the model! It is at last possible to build. And to save files. I have solved several nasty bugs too. So expect a release in a day. Not so much a "beta" as a "bleeda". -Erik (24 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
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 | | [ANN] LdGLite Launcher .82
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I have released LdGLite Launcher .82. What is new: The all important ICON! You can now specify the ldglite binary path. The filenames are displayed instead of the paths. LdGLite .95f. (URL) (24 years ago, 7-Sep-02, to lugnet.cad.dev.mac)
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 | | LDMC site moved AGAIN. :-)
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It is official and live: (URL) skippy! If no one cares, I am going to change the name to LDMC -- LDraw Mac Community. I'll slowly redo the site to reflect that it is a community now instead of a campaign. We're a community, right?.... right?..... (...) (24 years ago, 7-Sep-02, to lugnet.cad.dev.mac, lugnet.cad.dev.org.ldraw)
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