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 CAD / Development / Macintosh / *190 (-5)
  Re: mouse model manipulation
 
(...) I captured these with Snapz Pro. Durring the capture, it took snapshots in the middle of redraws, so that explains one reason why it doesn't look all that great. Snapz also slows everything down (I suppose constantly storing a section of the (...) (24 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: GLUT 4 for Mac OS X
 
(...) I would distribute the 0.9.5c one, it works better than 0.9.5 even without the new GLUT. (Although yes I would agree not assume the user has replaced the default GLUT library.) (...) It was the Control key that didn't work in the old GLUT--nor (...) (24 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: GLUT 4 for Mac OS X
 
(...) Am I correct in assuming that the contents of this menu are universal for all platforms? In any case I think there a few minor tweaks that could be done to it that would help it seem even more "Mac like", but I think they' d be helpful on all (...) (24 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  Re: GLUT 4 for Mac OS X
 
(...) Cool, now I'm faced with the dilemma of which version to distribute for OS X. I guess it's better to assume the user hasn't replaced the default GLUT library. (...) Somewhere in this thread there was a whole list of bugs with the keyboard and (...) (24 years ago, 13-Jun-02, to lugnet.cad.dev.mac)
 
  GLUT 4 for Mac OS X
 
(...) I just tried it again, and must retract what I said about it before. I'm not sure why it didn't work before, but it does now. Additionally, the cursor disappears during mouse rotation, as it is supposed to. If there is anything else you'd like (...) (24 years ago, 13-Jun-02, to lugnet.cad.dev.mac)


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