Results 1121 1140 of about 7000.
|
Search took 0.00 CPU seconds.
|
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.456) |
|
|
| ldraw (score: 0.455) |
|
| | Re: James Jessiman Memorial Award for 2006
|
| (...) Well, wow! Thanks to the SteerCo for recognizing my humble efforts to make the community better. While my ability to contribute has diminished over the last year or so, I'm still committed to making LDraw and LDraw.org a better (albeit at a (...) (18 years ago, 15-Dec-06, to lugnet.cad.dev.org.ldraw)
| |
| ldraw (score: 0.455) |
|
| | Re: LDraw coordinate system driving me crazy
|
| (...) I've been having difficulty with importing/exporting .dat files from SketchUp. In SketchUp, if you stand at the Origin; X is right, Y is forward, and Z is up. The LDraw Primitives Reference ((URL)) says the LDraw axes are: X is right, Y is (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev, FTX)
| |
| ldraw (score: 0.455) |
|
|
| ldraw (score: 0.454) |
|
|
| ldraw (score: 0.454) |
|
|
| ldraw (score: 0.453) |
|
| | LDraw coordinate system driving me crazy
|
| Hello all, I'm having difficulties with the ldraw coordinate system. As fas I understood it it's Right handed, just like OpenGL. So X positive is right X negative is left Y Positive is top Y Negative is bottom z Positive is front z negative is back (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev)
| |
| ldraw (score: 0.453) |
|
| | Re: LDraw coordinate system driving me crazy
|
| (...) Google uses the right handed system but indeed rotated by 90 degrees, LDraw also uses the right handed system but 180 degrees rotated. It should not matter how you show the model, the coordinates are interchangeable, but if you want to use (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev)
| |
| ldraw (score: 0.453) |
|
|
| ldraw (score: 0.453) |
|
| | Re: LDraw coordinate system driving me crazy
|
| Tim Gould wrote: > It is still a right-handed system. The handedness is unchanged by rotation (in (...) So the original designer of the LDraw program just decided to use this orientation of the right handed system. if so then it starts making more (...) (18 years ago, 19-Nov-06, to lugnet.cad.dev)
| |
| ldraw (score: 0.453) |
|
| | Re: LDraw coordinate system driving me crazy
|
| A sincere thanks to all of you. Your comments made me go back over (again) my export code, and I found an error. Now it works as expected. I was getting funny rotations because I mis-ordered the elements of the transformation matrix, duh. Seems (...) (18 years ago, 20-Nov-06, to lugnet.cad.dev, FTX)
| |
| ldraw (score: 0.452) | More: Next Page >>
|