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 CAD / Development / 8332 (-10)
  Re: Proposal: New Part Numbering System
 
Yay! Best regards, /Tobbe (URL) SPAM when e-mailing) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Proposal: New Part Numbering System
 
Hi! I've been talking with Dan and Jennifer Boger tonight, trying to figure out how we can improve the synchroni[s|z]ation between LDraw and Peeron part numbers. And anyone else's part system that wants to play with us, too. :) Basically, there are (...) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary) !! 
 
  Re: ldglite, new glut, and l3p (and lsynth)
 
(...) Hey, now that you're back in the loop, maybe you could spend a few minutes and see if the lsynth stuff works on the mac. Look here for the scoop on an executable for OSX. (URL) addition, you'll probably need the lsynth parts, the example, and (...) (22 years ago, 11-Feb-03, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  Re: Dimensions needed for part 4424
 
Steve Bliss <steve.bliss@earthlink.net> schrieb im Newsbeitrag news:ahje4vogvvjdhdi...4ax.com... (...) Now it is. Thanks again Bernd (22 years ago, 10-Feb-03, to lugnet.cad.dev)
 
  Re: Dimensions needed for part 4424
 
(...) Things are only a little backlogged on the PT. :\ Just to be clear -- when I posted my earlier message, I wasn't questioning the accuracy of the part. But I wasn't comfortable putting a dimension on the title based on fiddling around with the (...) (22 years ago, 10-Feb-03, to lugnet.cad.dev)
 
  Re: Unnoficial Parts (Tiles with Edge)
 
(...) I think that was always the intention. The "~Moved to" and 30xxa.dat files are now on the Parts Tracker. (URL) (22 years ago, 8-Feb-03, to lugnet.cad.dev)
 
  Re: Unnoficial Parts (Tiles with Edge)
 
(...) <stuff about grooved/grooveless Tile 1 x 4> (...) Where "part" relates to geometry, ignoring pattern. <snip stuff that was done to fix Tile 1 x 4...but 2431b is still on the official list?> (...) It would still be nice to have 3070, 3069, and (...) (22 years ago, 7-Feb-03, to lugnet.cad.dev)
 
  Re: Random bricks
 
Hmm, make it so? I mean, this (URL) is not realistic. Bricks are inside each other, but I guess that does not matter. Another thought... boy, I am thinking today :-) Using a similar tool, could you make a heap or pile of bricks? That would be nice (...) (22 years ago, 7-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Re: Random bricks
 
(...) Not at all. It doesn't become difficult until you want it to look realistic. Play well, Jacob (22 years ago, 7-Feb-03, to lugnet.cad, lugnet.cad.dev)
 
  Random bricks
 
Hi all, I just had a thought. Would it be possible to make a little tool that generates an LDraw file with random placed bricks? I mean like this: (URL) can imagine it was a pain to place and rotate all these bits and parts? Also this: (URL) in the (...) (22 years ago, 7-Feb-03, to lugnet.cad, lugnet.cad.dev)


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