Subject:
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Re: ldglite 0.9.4
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 3 Dec 2001 14:48:35 GMT
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Viewed:
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888 times
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In lugnet.cad.dev, Jacob Sparre Andersen writes:
> Hmmm... I tried in Bash, and suddenly it worked.
>
> Tried again in Tcsh, and it didn't work. Ran `limit
> stacksize unlimited` and tried again. Then it worked.
> Apparently you allocate some data on the stack without
> checking if the allocation succeeds or not.
Yuck. I'm not allocating anything really HUGE on the stack.
Plus I can't think of a good way to check in C if a stack
allocation fails.
On the other hand, the offscreen image buffer IS huge, but
that's allocated on the heap, and I do check to see if the
allocation is successful.
I guess I'll have to login sometime tonight and try to
debug it from tcsh to see what's going on.
Don
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Message has 1 Reply: | | Re: ldglite 0.9.4
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| (...) It looks like the OSMesa driver doesn't like it when you call glutGet(GLUT_SCREEN_WIDTH). I would have thought that was a reasonable way to get the maximimum bitmap dimensions, but I guess the Mesa folks decided a new extension was needed (...) (23 years ago, 6-Dec-01, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: ldglite 0.9.4
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| (...) Hmmm... I tried in Bash, and suddenly it worked. Tried again in Tcsh, and it didn't work. Ran `limit stacksize unlimited` and tried again. Then it worked. Apparently you allocate some data on the stack without checking if the allocation (...) (23 years ago, 3-Dec-01, to lugnet.cad.dev)
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