Subject:
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Re: *** LDView v0.9 Released ***
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 27 Sep 2000 05:20:53 GMT
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Viewed:
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978 times
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In lugnet.cad.dev, Travis Cobbs writes:
> "Paul Easter" <pneaster@knoxy.net> wrote in message
> news:G1HCxz.I8G@lugnet.com...
> > In lugnet.cad, Travis Cobbs writes:
> > > You can now download LDView v0.9 (both source and binaries) from:
> > >
> > > http://home.san.rr.com/tcobbs/LDView/
> > > OR
> > > http://www.csc.calpoly.edu/~tcobbs/LDView/
> > >
> > > [snip...] [snip...]
> >
> > Hello,
> > It works great for me so far... Is there any chance of getting a high-res
> > (48pt) 1-4cyls and 1-4cyls2 substitutions in there? I am working on the
> > primitive files, also working on a torus generation spread sheet. See my todo
> > (inprocess) page for some pictures.
>
> I'm pretty sure you're asking for an option to use the files in th 48
> subdirectory; is this correct? I'm definitely going to add the ability to
> do higher-res substitutions with my primitive substitution code (probably
> not in 1.0, since it really needs more of the primitives--such as the
> ndisks--to be generated), but you just want the primitives out of the 48
> subdirectory to be displayed, right? This should be easy to add, so I
> probably will, but with my programatic primitive substitution, I would think
> it would be of limited value to most users. I suppose if you selected both
> the 48 option and the substitute option, I could generate 48-level primitive
> substitutions and use the files in the 48 subdir for the ones I don't
> generate.
Sounds good. I may be jumping the gun just a bit on this one. So far I do not
have any "real" parts that use these primitives yet. So there is no rush on it.
Although, I could see them being used if available. I have started to use the
Hi-res primitives before when I noticed the lack of the ones needed.
> Also, if you want, I think I can send you files containing all the quads for
> the 1-4cyls, 1-4cyls2, and torus primitives with a 48-subdivision
> tesselation. They won't have the type-5 lines, though, so you might find it
> easier to generate them yourself. I could also send you the procedure I
> used to generate them, which might make the spreadsheet easier. Let me know
> if you're interested in either the DAT files or the procedures.
Again, sounds good, send me any info you wish, anything would be useful. I
have learned a great deal of Excel doing the current project spreadsheets.
> > Also, is there any way to add file polling? I use it with L3lab and ldlite
> > all the time. Or at least a refresh(F5) key?
>
> Let me look into it. I can definitely add F5 refresh; in fact I'll probably
> get that into 1.0, since it should be trivial. When you change anything in
> the "Model" box in Preferences, it already reloads the file from disk, so
> simply reloading from a menu item is a no-brainer.
Cool!
> > Oh, per Terry's request, I mostly agree, I use the program in a windowed
> > size 95% of the time.
>
> As I responded to him, it's supposed to remember the last state (normal or
> maximized) and size of the window. However, I interpreted "maximized" to
> mean a maximized window, and not fullscreen mode. He may have meant
> fullscreen mode, in which case my response will not make much sense. I may
> provide an option in the future to start out in fullscreen mode, but I'm not
> going to make it do so without the user specifically choosing some option.
I don't think I said quite what I meant, but you got the idea. I use LDView
mostly in a "small" windowed, non-maximized mode.
> > Thanks for all the hard work!
>
> You're welcome. Thanks for your comments and suggestions; they're greatly
> appreciated.
:-) Ok, got another..., Today I noticed while "playing" with LDView on a
computer without a scroll wheel, I couldn't change the zoom level. This is not
a new issue, but is there any way to use the "+", "-" (or some other
combination that makes sense) keys to change the zoom level?
> --Travis Cobbs (tcobbs@san.REMOVE.rr.com)
Paul Easter
http://www.geocities.com/pneaster/lego_parts.htm (finished parts)
http://www.geocities.com/pneaster/lego_todo.htm (in process)
http://www.geocities.com/pneaster/lego_todo2.htm (planned)
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Message has 1 Reply: | | Re: *** LDView v0.9 Released ***
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| "Paul Easter" <pneaster@knoxy.net> wrote in message news:G1J5It.Fvr@lugnet.com... [S*N*I*P] (...) not (...) The right mouse button should still work. Click the right button and move up or down to zoom in or out. (I actually didn't add scroll wheel (...) (24 years ago, 27-Sep-00, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: *** LDView v0.9 Released ***
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| "Paul Easter" <pneaster@knoxy.net> wrote in message news:G1HCxz.I8G@lugnet.com... (...) would (...) todo (...) I'm pretty sure you're asking for an option to use the files in th 48 subdirectory; is this correct? I'm definitely going to add the (...) (24 years ago, 26-Sep-00, to lugnet.cad.dev)
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