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| | Re: fixes??
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| (...) Oh, right. Yes, cheating the lines in the renderer is acceptable. It doesn't help Mookie, but it would be a long-term solution. Steve (25 years ago, 2-Jun-99, to lugnet.cad.dev)
| | | | Re: [ldraw.org] Progress
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| (...) Inline PLEASE!!! I know hothing about MPD except you have to split the file. Inline, you just go to the LDAO tools menu, click Inline, check the lines you wnat inlined, clik OK(or something to that efect), and your home free. Pretty easy if (...) (25 years ago, 2-Jun-99, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
| | | | Re: Voting page 9905
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| (...) :-S Oops. I can be more specific (but it's really a minor issue): I am viewing it in LEdit at 2x magnification, at the underside. Underneath, you see the center cylinder, with four sets of two half-cylinders forming a cross around it. The (...) (25 years ago, 2-Jun-99, to lugnet.cad.dev)
| | | | Re: [ldraw.org] Progress
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| (...) This raises an important question. We should have a standard format for submodels for the TLG models. MPD or inlining? Given my limited knowledge, which is more user-friendly? can LDraw/LEdit/LDLite read an inlined file without the user having (...) (25 years ago, 1-Jun-99, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
| | | | Re: Voting page 9905
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| (...) The placement of this part was discussed here before submitting it. It is probably not at all clear how it should be centered, but this was chosen as a compromise. The current placement should make it easy to use in a piston engine, which (...) (25 years ago, 2-Jun-99, to lugnet.cad.dev)
| | | | Re: [ldraw.org] Progress
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| (...) pages (...) html (...) assembling (...) created (...) to (...) progress. (...) like (...) I have gone through all of the models that have been sent, and then sent them on to Jeff so we would be comparing the same thing as I had inlined and (...) (25 years ago, 2-Jun-99, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
| | | | Re: Voting page 9905
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| (...) Hmm. Why not, indeed? (...) I'm not seeing these. Of course, it took me about 5 minutes to figure out how you were viewing this piece in LEdit, since the part-file has almost 1500 lines. Steve (25 years ago, 2-Jun-99, to lugnet.cad.dev)
| | | | Re: fixes??
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| (...) You don't need to change anything in the LDraw language, you can use something called "Polygon Offset" (those who have used OpenGL will know what I mean), it moves the lines a little bit to the front when checking the Z-buffer. You'd just need (...) (25 years ago, 2-Jun-99, to lugnet.cad.dev)
| | | | [ldraw.org] Progress
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| I haven't posted in a while concerning ldraw.org. So far, a handful of pages have been created, along with a few templates. I will end up doing the html myself for the site, but VOLUNTEERS ARE STILL NEEDED to work with assembling content. We still (...) (25 years ago, 2-Jun-99, to lugnet.announce, lugnet.cad.dev, lugnet.admin.general, lugnet.cad.dev.org.ldraw)
| | | | Re: Voting page 9905 (JOSHUA D. Read this)
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| (...) Made my day. :-> (...) Oh, the pain. (...) Thanks for the archeology, Joshua. So: Rectangle = 2853a T-shape = 2853b circle = 2853c -- Terry K -- (25 years ago, 2-Jun-99, to lugnet.cad.dev)
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