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 CAD / Development / 1682 (-10)
  Re: Working on Part 30384
 
Ok, I've made significant progress on this part (Thanks John! Thanks Steve!). In the process, I have made 3 "new" primitives (actually modifications of existing ones): 1-4con1 1-4ring3 1-4ring10 These were necessary to maintain the geometry, though (...) (25 years ago, 13-May-99, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Working on Part 30384
 
Ok, I've made significant progress on this part (Thanks John! Thanks Steve!). In the process, I have made 3 "new" primitives (actually modifications of existing ones): 1-4con1 1-4ring3 1-4ring10 These were necessary to maintain the geometry, though (...) (25 years ago, 13-May-99, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Cone primitives
 
(...) without (...) too, (...) The 3 refers to the inner radius of the cone. All cone primitives (like ring primitives) are made with an outer radius which is 1 LDU greater than the inner radius. So a con3.dat would have inner-radius 3 and outer (...) (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) OK. It's uploaded. Follow the links above. The "Rings" tab will help to pinpoint the best ring/cone primitives to use for a particular scale. It includes Y scaling, for those times when you have to overlap two primitives to make things fit. (...) (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) What does the numeral at the end of the name signify? (1-4con'3') If I make a cone that matches the slop I need for the canopy, how would I determine what to call it? --Karim (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:3739a571.374265...net.com... (...) slope (...) Well by all means, please do. When I finally get around to finishing my quad/line segment intersection worksheet, I'll send you that as well (...) (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: 99-03 Voting: Quick Comments
 
(...) Rilly? Those axles were machined after they were molded, to add the threads? Cool. Steve (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Cone primitives
 
(...) (URL), or go to (URL) and click the link. I don't think I uploaded the version with the cone-sizing page... (...) Especially in 1-4 and 1-8 versions. (25 years ago, 12-May-99, to lugnet.cad.dev)
 
  Re: Forestman Torso was Voting Page
 
(...) Yes, I have all four colors:) (...) Duh, that would be true. I guess we wouldn't have to worry about running out of numbers for at least another few years :) Oh, and you gonna work on any of the Star Wars torsos?? Ryan "Build or build not. (...) (25 years ago, 13-May-99, to lugnet.cad.dev)
 
  Re: Forestman Torso was Voting Page
 
(...) Thanks for that info - I assume you actually have one rather than intepreting the colour from instruction scans? (...) Thre must be more than 100 torso patterns now, but we can number up to 9326p999. Chris (25 years ago, 12-May-99, to lugnet.cad.dev)


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