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Subject: 
Re: Cone primitives
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 12 May 1999 16:05:45 GMT
Viewed: 
654 times
  
On Tue, 11 May 1999 21:41:26 GMT, "John VanZwieten"
<john_vanzwieten@email.msn.com> wrote:

Of course with cones you also need to scale the depth of the cones so the slope
of each matches the desired slope of the total cone section.  I use Steve
Bliss's interpolation spreadsheet to make this part go much faster.

<http://www.geocities.com/SouthBeach/Lagoon/8641/rotate.xls>, or go to
<http://www.geocities.com/SouthBeach/Lagoon/8641/> and click the link.

I don't think I uploaded the version with the cone-sizing page...

P.S.  I wouldn't mind a few more cone primitives, maybe con2 and con5?

Especially in 1-4 and 1-8 versions.



Message has 1 Reply:
  Re: Cone primitives
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:3739a571.374265...net.com... (...) slope (...) Well by all means, please do. When I finally get around to finishing my quad/line segment intersection worksheet, I'll send you that as well (...) (25 years ago, 12-May-99, to lugnet.cad.dev)

Message is in Reply To:
  Re: Cone primitives
 
Karim <knassar@mindspring.com> wrote in message news:3738A084.5D7527...ing.com... (...) in (...) Glad you asked. I just did this for the cone on the SW laser piece. You have the correct idea, using multiple cone primitives. Remeber it's OK if the (...) (25 years ago, 11-May-99, to lugnet.cad.dev)

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