Subject:
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Re: Cone primitives
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 12 May 1999 21:25:40 GMT
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Viewed:
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786 times
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On Wed, 12 May 1999 16:34:30 GMT, "John VanZwieten"
<john_vanzwieten@email.msn.com> wrote:
> Steve Bliss <blisses@worldnet.att.net> wrote in message
> news:3739a571.3742651@lugnet.com...
> > <http://www.geocities.com/SouthBeach/Lagoon/8641/rotate.xls>, or go to
> > <http://www.geocities.com/SouthBeach/Lagoon/8641/> and click the link.
> >
> > I don't think I uploaded the version with the cone-sizing page...
>
> Well by all means, please do.
OK. It's uploaded. Follow the links above. The "Rings" tab will help to
pinpoint the best ring/cone primitives to use for a particular scale. It
includes Y scaling, for those times when you have to overlap two primitives
to make things fit.
> When I finally get around to finishing my
> quad/line segment intersection worksheet, I'll send you that as well to
> include.
That would be great. :)
Steve
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Message is in Reply To:
| | Re: Cone primitives
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| Steve Bliss <blisses@worldnet.att.net> wrote in message news:3739a571.374265...net.com... (...) slope (...) Well by all means, please do. When I finally get around to finishing my quad/line segment intersection worksheet, I'll send you that as well (...) (26 years ago, 12-May-99, to lugnet.cad.dev)
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