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Subject: 
Re: Cone primitives
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 12 May 1999 21:25:40 GMT
Viewed: 
692 times
  
On Wed, 12 May 1999 16:34:30 GMT, "John VanZwieten"
<john_vanzwieten@email.msn.com> wrote:

Steve Bliss <blisses@worldnet.att.net> wrote in message
news:3739a571.3742651@lugnet.com...
<http://www.geocities.com/SouthBeach/Lagoon/8641/rotate.xls>, or go to
<http://www.geocities.com/SouthBeach/Lagoon/8641/> and click the link.

I don't think I uploaded the version with the cone-sizing page...

Well by all means, please do.

OK.  It's uploaded.  Follow the links above.  The "Rings" tab will help to
pinpoint the best ring/cone primitives to use for a particular scale.  It
includes Y scaling, for those times when you have to overlap two primitives
to make things fit.

When I finally get around to finishing my
quad/line segment intersection worksheet, I'll send you that as well to
include.

That would be great. :)

Steve



Message is in Reply To:
  Re: Cone primitives
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:3739a571.374265...net.com... (...) slope (...) Well by all means, please do. When I finally get around to finishing my quad/line segment intersection worksheet, I'll send you that as well (...) (25 years ago, 12-May-99, to lugnet.cad.dev)

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