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 CAD / Development / *9240 (-10)
  Re: pressing keys causes LDGLite to step
 
(...) [snip] (...) If you want to feel really geeky you can move on to the next level and try out those fabulous command line tools heard so much about. Grab the ldglite sources and try this: make -f makefile.osx Then you can become an uber-geek by (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
(...) I would expect that the installation of the Developer Tools is straight forward. I din't install them because the readme said that 700 MB of space were required. I have been playing with iMovie, and I regularrly fill my drive to capacity with (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: Part recycling question
 
(...) Part 2598. I'm modelling the windscreen from the UCS TIE Interceptor and am having a heck of a time trying to fix the underlying DAT code. I have seriouly considered completely remodeling the whole part, the only thing stopping me is old part (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev)
 
  Re: Part recycling question
 
(...) I think in the first instance you should attempt to contact the author of the original (flawed) part, or if not known raise it for discussion here. Regardless of the re-use issue, we should be attempting to fix serious flaws. In general we (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev)
 
  Re: pressing keys causes LDGLite to step
 
(...) Thanks for the push... I've been meaning to write up some directions to put on my site anyway. So, I did. You can find them at (URL) (only 2k). Notice that the directions are not ldraw or ldglite specific - they are just general directions for (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
(...) No need for apologies. (...) Whoops, sorry about that. I didn't install the new GLUT. When I downloaded it, I didn't understand that it needed to be compiled, and since I couldn't figure out why there wasn't a GLUT.framework I gave up. (...) (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Re: pressing keys causes LDGLite to step
 
(...) Sorry for the delay, I've been away for a while on vacation. I think there's some confusion here about 0.9.5c. And I think I see the same confusion here. (URL) new ldglite 0.9.5c executable is just a quick hack to fix the two easiest to solve (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev.mac)
 
  Part recycling question
 
One quick question: Say a new part is authored that uses a portion of an older, flawed part. Is it the part author's responsibility to fix the flaws in the underlying DAT code? I think this would mostly apply to the creation of patterned parts (...) (22 years ago, 21-Jun-02, to lugnet.cad.dev)
 
  Re: L3P and/or L3PAO
 
(...) Thank you, thank you, thank you!!!! =) Ahui (22 years ago, 20-Jun-02, to lugnet.cad.dev)
 
  Re: L3P and/or L3PAO
 
(...) Indeed, this is exactly why I am going to change the functionality of -sc! (...) - then rendering with "l3p -sc complete.ldr" will get you the following: Step 1: all of Pillars.ldr Step 2: all of Pillars.ldr and MainFloor.ldr Step 3: all of (...) (22 years ago, 20-Jun-02, to lugnet.cad.dev)


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