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 CAD / Development / *8715 (-10)
  Rotation/scaling matrices... reference?
 
Okay, I think I've pretty much reached the limit of what I can do with my "experimental" approach to dealing with matrices. I did learn today that yes, you can use it to skew, at least with 2D objects... that's darn handy for printing on slopes. Now (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Re: Part files?
 
(...) I suspect it's probably because the linux files use lowercase filenames. In the notes Andrew mentions that it's important to use uppercase folder names for the OS 8-9 version of ldglite. (URL) not sure why, but I think the old MAC parts (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev.mac)
 
  Part files?
 
I figured we need a parts file that will work with the 3 different apps: BrickDraw3D, ldglite (os 8-9), and ldglite (os x). I got the linux parts to work with ldglite (os x), so I figured I would test those with BrickDraw3D and ldglite (os 8-9). (...) (23 years ago, 27-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Hi-res sphere?
 
(...) Travis Cobbs made one once upon a time. I used it in this MPD file. (URL) doesn't have type 5 lines yet, but in the comments he promised to add them if anyone uses the sphere primitive in their parts. :) Don (23 years ago, 27-Mar-02, to lugnet.cad.dev)
 
  Hi-res sphere?
 
I'm working on some parts that will need a hi-res 1/8 sphere primitive. Has anyone done up a version of this? How about a 3D tool that could build it? If I don't hear anything within a couple of days, I'll probably start working up the part in (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev)
 
  Re: Online Mac instructions.
 
(...) I'd consider ldglite more of an UNpopular FIRST generation editor. If you use the linux parts, you'll have to tell how to unzip and untar them on OS 8 and 9. (and probably on OSX as well) I think the ldlite instructions only cover the command (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
(...) Tim, I am not familiar with the legal term 'screw something up'. Then again, IANAL. :-) Jude XFUT .o-t.fun (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.off-topic.fun)
 
  Re: Online Mac instructions.
 
(...) Since this is the dev group, I'll go ahead and post the non-public URL here. DISCLAIMER: This page is NOT COMPLETE and you may encounter difficulty using it to set up LDraw on the Mac. We're not responsible if you screw something up ;-) (URL) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Online Mac instructions.
 
OK, so I have made a preliminary getting started page. I basically took the Windows page and changed the names, commented out the images, and sent it to Tim. What it needs: - Images for ldglite and BrickDraw3D, 150x134 (see the Windows getting (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac)
 
  Re: Mac .ldr to POV (was: Online Mac instructions.)
 
In January Lars told me that he wants to finish porting L3P to linux first, and then he will focus on the Mac. I offered to help, but he wants to control the code and he has a friend who is a Mac programmer who will help him. I don't see why this (...) (23 years ago, 26-Mar-02, to lugnet.cad.dev.mac, lugnet.cad.ray)


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