To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / *8010 (-20)
  Re: Some problems with parts in ML-CAD
 
(...) Did you run MKLIST.EXE (it's in the LDRAW-directory)? Jeroen (23 years ago, 18-Jan-02, to lugnet.cad.dat.parts, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
 
  1.9 Source now available
 
The LDView 1.9 source code is now available from the following location: (URL) is also a link on the main LDView web page to the above page.) Note that it's a little more difficult to build now, because you have to first download and build the (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev)
 
  Re: Some problems with parts in ML-CAD
 
I scaned it more times. No new parts. I don't know where ALL the missing parts are. It seems that I have only the base parts database... ;( Rene (...) (23 years ago, 18-Jan-02, to lugnet.cad.dat.parts, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
 
  Re: Some problems with parts in ML-CAD
 
File: Scan parts. Gary Rene Virsik <virsik@sco.svf.stuba.sk> wrote in message news:Gq3y37.5w4@lugnet.com... (...) I (...) plate" (...) parts (...) (23 years ago, 18-Dec-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
Don Heyse wrote... (...) See examples in (URL) POV's orthographic keyword in the camera definition would require another way of calculating the optimum camera position. I think one of the great features about L3P is that you always get a good view (...) (23 years ago, 18-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Some problems with parts in ML-CAD
 
Hi, I've downloaded the complet parts database from Ldraw.org but in my ML-CAD I can't see many parts from updates. For example I can't find "shuttle plate" from lcad98-02 update. I downloaded this update but it seems that this parts ARE YET (...) (23 years ago, 18-Jan-02, to lugnet.cad.dat.parts, lugnet.cad.mlcad, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
Robin Sayce-Jones wrote... (...) That's what I call an understatement! (...) Aint that true... /Lars (23 years ago, 10-Jan-02, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
Don Heyse wrote... (...) If STEREO is zero (the default), then there's no rotation, and it's the same as location <cx,cy,cz> +PCT/100.0*<dx,dy,dz> (...) No, *I* seem to have missed something... It takes four numbers to determine a vector in space, (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
 
  Re: LDraw.org MOTM & SOTM submissions
 
I have like crappy scene. It's really nothing. Nothing useful. You want it? -Mike (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: 3D Viewing on PC
 
There are a number of ways to do it. Probably the best way (for a reasonable cost) would be to pick up a pair of consumer 3D shutter glasses, which can be had for under $100. If you happen to own an nVidia-based video card, you can download their (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
 
  3D Viewing on PC
 
What do you guys know about viewing information in 3D on your screen? In LDView it shows the option for cross-eyed and parallel. What kind of different ways are there available to view this stuff on home pc? Are there special software platforms (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
"Imre Papp" <ipapp@geometria.hu> wrote in message news:Gq0y7v.G6q@lugnet.com... (...) eat (...) that (...) Well, the default seam width (in both L3P and LDView) is 0.5 LDU. So, this would chop the sticker thickness in half. No idea whether this is (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
 
  LDraw.org MOTM & SOTM submissions
 
Um Hello.... Anybody out there? It's getting close to the cut-off date for submissions to the Model Of The Month and Scene Of The Month. (23rd of each month) I need entries. Please. I currently have 3 model entries and zip, zero, nada for scene (...) (23 years ago, 17-Jan-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) ! 
 
  Re: LDGLite colour bug
 
In lugnet.cad.dev, Travis Cobbs writes: ... (...) Yes, I think that would work. Perhaps Jacob could install Mesa 4.1 on one of his (apparently) many machines and try this? I would, but I don't have the hardware available, and after all, he did start (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) Good point. As far as I know seams are modelled in L3P generated Pov files by shrinking the the size of bricks by a small value. Theoretically, even regular bricks float related to each other, but since usually we look at models from a certain (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
I don't know if this has been brought up before or not, but if the stickers are separate parts, they will "float" above the piece if you use L3P, L3Lab, or LDView and have seams turned on. Since I would expect most L3P renderings to be done with (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) I did a quick check and found a few things you should find useful. At opengl.org I found a good definition of what GLX is (which includes the remote display portion): (URL) above also contains a link to the GLX specification (which may or may (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) Some sticker sheets appear in multiple sets. One example of this is the fish sticker sheet from the Divers sets, (URL). In these cases, we could use the playtheme name in the sticker-part name. Or we could name the sticker-parts after the (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) 168315 Copyright is 1993 -- joshua (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Really? Where can I get more information on this? I was under the impression that GLX could only accelerate locally when used with DRI. I had no idea it had its own remote rendering protocol. Is this something new in XFree 4.0? Is there any (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR