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 CAD / Development / *7995 (-10)
  Re: How do we handle stickers in Ldraw?
 
I don't know if this has been brought up before or not, but if the stickers are separate parts, they will "float" above the piece if you use L3P, L3Lab, or LDView and have seams turned on. Since I would expect most L3P renderings to be done with (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) I did a quick check and found a few things you should find useful. At opengl.org I found a good definition of what GLX is (which includes the remote display portion): (URL) above also contains a link to the GLX specification (which may or may (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) Some sticker sheets appear in multiple sets. One example of this is the fish sticker sheet from the Divers sets, (URL). In these cases, we could use the playtheme name in the sticker-part name. Or we could name the sticker-parts after the (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) 168315 Copyright is 1993 -- joshua (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Really? Where can I get more information on this? I was under the impression that GLX could only accelerate locally when used with DRI. I had no idea it had its own remote rendering protocol. Is this something new in XFree 4.0? Is there any (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) I agree that stickers should be grouped somehow and if the sheet number is available and is not longer than 5 character than our convention for runners will work. If this is not case we could assign a 3 digit number or borrow the number of the (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) And sticker sheets seem to get different types of numbers. It seems like the current 'system' of numbers include both a 5-digit and a 7-digit number. I think LDraw sticker files can be handled in the same way we handle small parts on runners (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) Unfortunately, there is no 'enough' to prevent bleed-through. It totally depends on the scale any model is rendered at. At typical scale, 2LDU is really needed to prevent bleed-through from most angles. Which is a bit thick for most stickers. (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
 
  Re: New style of part file 3941 vs. 6143
 
(...) nod, I understand. (...) Yep, that's a possibility. (...) That's what I'm wondering. Steve (23 years ago, 14-Jan-02, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposal: New Parts Category for round parts
 
(...) [snip] (...) Do you have the *right* numbers for these elements? Steve (23 years ago, 14-Jan-02, to lugnet.cad.dev.org.ldraw)


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