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 CAD / Development / *4305 (-10)
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I had this up and running in a few minutes under Win98. Adequate launching and rendering achieved by dragging files onto the executable (in Explorer). Rendering was definitely slower than LDLite. When looking for subfiles, LDLite will look in (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) ... (...) Quoting the ldglite home page: (...) Which probably isn't the problem, but what the heck. Steve (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: Missing parts of parts?
 
(...) Weird. Works OK in my LEdit. The only suspicious candidates would be the files box4t.dat or box4-1.dat. Make sure both of those files are in your ldraw\p directory. Steve (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
libtool eh? What the heck is that? I seem to have it in /usr/local/bin but "man libtool" turns up nothing. I guess I'll have to read the man pages on gcc and ld to find out more about the shared libs vs static linking switches. Oh well, I was gonna (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Hmmm, perhaps now we're onto something. My executable is only 189110 bytes. Significantly smaller! ;^) I don't think the executable is supposed to be statically linked. I didn't add anything to the makefile to do that. Do you have the .a files (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Weird. It was looking for the object libraries at runtime, yet the filesize was wicked huge. (I wonder what's up with that? It should only be a few Kb in size.) Now I just linked it a different way -- closer to what the Mesa demos do -- and it (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Ah Ha! I guess that proves the problem is with GL. Now how do we fix it... (...) Yeah, I knew that, but I'm too lazy to find my way to the setup page. Then I get the reminder when I go to post. Thanks for the link though. Perhaps you could add (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Hmm, same thing -- blank white window. :-( (...) First, make sure you've got cookies enabled in your browser. Then go to (URL) fill that out as you did before, and before pressing Submit, make sure that the checkbox labeled "Keep my (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I didn't either, until I compiled & installed Mesa. (...) Yup, same here (except Mesa). (...) Whoa, that's interesting... You had trouble linking before making the softlinks?? I don't remember having trouble linking at all -- but I definitely (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
I just thought of another thing to try. In main.c search for #ifdef DRAW_AXIS. Put this right above it. #define DRAW_AXIS 1 This will draw the x,y,z axis in red, green, and blue like in the gif file on the website. That'll show if GL is working. I (...) (25 years ago, 26-Jan-00, to lugnet.cad.dev)


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