To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / *3545 (-20)
  Re: Next MLCad Release
 
(...) For the benefit of all LEGOcad developers, here's the URL's.... Here's the specs for trueSpace3 (URL) (25 years ago, 16-Oct-99, to lugnet.cad.dev)
 
  Re: Minifigure Torso Generator
 
Wow! I had no idea my extremely mocked-up program is still being discussed. /Tore (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
(...) Ok, I can announce that my code actually orient ~10000 faces of 2560, BUT 4. In a previous version, 40 faces remain unoriented. After I checked all distances between the ~12000 of the part, I have discovered that some distances were very (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
(...) Er, how about make this an option... The crosshairs on the rotation center, the geometric center, or no crosshairs at all. I find the crosshairs to be cumbersome most times, especially with small parts like a 1x1 plate or tile. On the subject (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Minifigure Torso Generator
 
Do you mean the mechanic in the X-wing set? The X-wing pilot torso has been done. General feedback on your torsos: I agree with Steve that these are pretty good for patterns based on scans. They do come out quite large (the police torso would be the (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Minifigure Torso Generator
 
(...) Actually i am not creating my torsos Pixel by pixel. I created a program that would draw horizontal lines of increments of .1 ldraw units of the same color. That way files are smaller. Noel (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Minifigure Torso Generator
 
(...) Your torsos look pretty good, for rasterized decorations. There has been a lot of discussion about raster parts vs. primitive-based parts. Do a search in (URL) for BMP2DAT to see some of the previous posts. Steve (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: CW/CCW, vertex sequence, co-planar, convex
 
(...) Disagree. Being able to turn clipping on and off separately from specifying the direction of winding is a functional difference, not 'syntax sugar'. (...) OK. Steve (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
Give meeee .... Charles Seyferth wrote in message ... (...) somewhere. (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Minifigure Torso Generator
 
I have develped a program that can generate Minifigure torsos based on a BMP of the torso. I have posted to of my torsos in the lugnet.cad.dat.parts, I will appreciate feedbak. I also was wondering what do i have to do to submit these part to the (...) (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
(...) Hmmm.... I've got the file specs for the trueSpace format (.COB) somewhere. Wanna' take a look at 'em, Michael? Charles (25 years ago, 15-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
(...) Your *models* say you're a big rotation fan...who cares about what you say ;) (they just rock) -Tim <>< (URL) timcourtne ICQ: 23951114 Bumper Sticker: 'I'd punch you in the face, but [poo] splatters.' (25 years ago, 14-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
(...) First a bit of 'fan mail': Thanks beyond words, Michael! As an old{er|ish} <grin> AutoCAD/CASE tool user, I can appreciate the amount of work you've put into your tool-set already. I've found what are a -few- nits in it use (to me, at least; (...) (25 years ago, 14-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
(...) These would be great additions. It also needs (please please :-)... - Relative piece rotation. It should be easy to do this without knowing the previous rotation values, isn't it just a matrix multiply? - Put the little "current part" (...) (25 years ago, 14-Oct-99, to lugnet.cad.dev)
 
  Re: Blue Hopper Car Mania...
 
(...) Right, it's inaccurate. A better name Would be "Technic Pin 1/2 with Stud". That would match up with part #6587, Technic Axle 3 with Stud. Steve (25 years ago, 14-Oct-99, to lugnet.off-topic.fun, lugnet.cad.dev)
 
  Re: CW/CCW, vertex sequence, co-planar, convex
 
Steve Bliss wrote... (...) Yes, rendering programs should have these reasonable options. But I think it is safe to start clipping from opaque certified parts. (...) Parts are objects with obvious orientation. You are not in doubt what is (...) (25 years ago, 14-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
Michael Lachmann <m.lachmann@xpoint.at> wrote in <FJKv2r.IFs@lugnet.com>: (...) Sounds great! I've been using MLCad for a while, keep up the great work! Right now I'm working on some animations and dat2dxf isn't really giving me what I need so, how (...) (25 years ago, 14-Oct-99, to lugnet.cad.dev)
 
  Re: Next MLCad Release
 
(...) Man, I _JUST_ downloaded 1.4 tonight. Too cool and kudos for the quick and continual updates. (...) How about the ability to save in LDraw format as well as MLCad format. This would really be cool for people who want to share their DAT files (...) (25 years ago, 14-Oct-99, to lugnet.cad.dev)
 
  Next MLCad Release
 
Hy all MLCad-Fans Since the discussion about the vertex things still is ongoing, I plan to do the following now. I'll release version 1.5 within the next days, this version will have a landscape generator and a picture generator (don't ask what it (...) (25 years ago, 14-Oct-99, to lugnet.cad.dev)
 
  Re: Blue Hopper Car Mania...
 
<slrn806rtr.6kl.cjc@...s.utk.edu> <38040341.B0CCD15D@voyager.net> <3804e2ee.530068915@lugnet.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit (...) Which is "wrong", right? That is, it's the LDraw name, but not a (...) (25 years ago, 13-Oct-99, to lugnet.off-topic.fun, lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR