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 CAD / Development / *3105 (-10)
  Re: Voting page for 9906
 
Lars C. Hassing <lch@ccieurope.com> wrote in message news:57F1FE754246D21...@aarhus... (...) Not my part, but currently, I have a 4-4con12.dat in my /p directory, which I think should be renamed to 4-4con1.dat. (...) I checked this one, and in this (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  Re: POV-RAY orange color
 
(...) blue. (...) 44 is trans orange, 48 is like a trans black that l3p doesn't recognize. On 8/18/1999, at 10:14 PM, D Garcia wrote: (...) I seem to remember that this came out as a yellowish color. I guess I'll have to try it again. Ryan "Now I go (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev)
 
  Re: Jonathan Wilson's posting privileges on LUGNET
 
(...) writes: (...) posting from (...) If I'm (...) stopping you from (...) would sign a (...) this: (...) a written (...) Funny, Todd :-) I really don't think it matters which way he signs it; we know what JW means. :) Ryan "You have to stick to (...) (25 years ago, 19-Aug-99, to lugnet.admin.general, lugnet.cad.dev)
 
  Re: Voting page for 9906
 
(...) Me neither! But then again, I don't have any parts in this update. Duh. But I'd just like to say that using L3P to check a part is very convenient. Now that I know of the feature, I use it all the time when I model a part, not only just before (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  Re: Voting page for 9906
 
On Thu, 19 Aug 1999 09:37:36 GMT, "Lars C. Hassing" <lch@ccieurope.com> wrote: [L3P report snipped] Yay! I'm not on the L3P error-list this time! Of course, I've only got one part in the update, and it's fairly simple. Steve (25 years ago, 19-Aug-99, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  Re: POV-RAY light-green color
 
(...) You're right, trying to use the same RGB for solid and transparent colors doesn't really work. It *is* handy for the user to be able to convert between solid and trans by adding or subtracting 32. Steve -- I don't know why I'm posting this, it (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev)
 
  RE: POV-RAY light-green color
 
(...) I don't recall exactly why Color10 got that RGB value, but probably because it gave the best Color42 (Transparent green-yellow) Currently L3P uses the same RGB values for 0-15 and 32-47. I think I should give up this. I remember that it (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev)
 
  POV-RAY light-green color
 
L3P declares Color10 (Light-Green) this way: #declare Color10 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.862745,1,0.0392157> } finish { ambient AMB diffuse DIF } The result is some neon yellow kinda colour. LDraw FAQ defines (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev)
 
  RE: Voting page for 9906
 
C:\> mkdir a9906 C:\> cd a9906\s C:\a9906> pkunzip a:9906part C:\a9906> mkdir s C:\a9906> cd s C:\a9906\s> pkunzip a:9906sub C:\a9906\s> cd .. C:\a9906> cd .. C:\> l3p -check a9906 >c9906.txt 19 files in a9906\S checked. 67 files in a9906 checked. (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev.org.ldraw, lugnet.cad.dev)
 
  RE: Parts for LDraw or parts for POV-Ray?
 
(...) I agree that Anton's settings are the best: (URL) makes me wanna reach out my hand and grab the model. I think he uses just one light (area-light) and maybe also radiosity. (...) Yes, like John VanZwieten suggested: (URL) The slope bricks (...) (25 years ago, 19-Aug-99, to lugnet.cad.dev)


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