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 CAD / Development / *3035 (-20)
  Re: Why TLG doesn't have a leg to stand on anymore.
 
(...) I thought that most countries have signed the same agreement about copyright laws, making the laws the same almost everywhere (in about 200 countries at least). (...) Or you could find a place that doesn't have copyright laws and put the (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
(...) If you liked the Windows version, you're going to be even more amazed when the Linux version is ready. :) I just hope that someone else gets impressed and offers me a job... (I'm going to graduate this semester and I realized I don't want to (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
(...) About these voting options, the votes for a more severe restriction should carry over to a less severe restriction if that particular restriction recieves the 2/3 majority votes. For example: 25% vote for removal from lugnet.* 50% vote for (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
(...) First to make clear: L2P uses a library of parts, about 630 by the latest update L3P uses LDraw parts and converts them directly, as I know, so with L3P you can get all parts which are in your parts-directory. So the discussion shlul be about (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Why TLG doesn't have a leg to stand on anymore.
 
Despite the dire Subject line, I am only refering to good things for people who author "lego" software. There are the PR problems that Mookie mentioned, but there is more than that. Lego has lost the IP rights in several countries (due to time). (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
Snipped most of the message... ok.. all of it.. :-) I have some thoughts on why TLG hasn't thought about trying to shut this down... I'm sure they already know the group as a whole isn't very happy with them. To turn around, and try to shut down a (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: Top 10 posters in lugnet.cad.dev
 
Hey 34's my lucky number! Wow! Adam Todd Lehman <lehman@javanet.com> wrote in message news:37b751b6.341452...net.com... (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (...) -- (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
Thanks for all the suggestions. I believe I have solved this problem, but I will use everyone's suggestions when I need to post a question in the future. Thanks, Adam Steve Bliss <blisses@worldnet.att.net> wrote in message (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: My Final Word On All This
 
After reading all of these posts on this, I even addressed Jonathan personally at one time myself, I am glad to hear you say so, John. I for one would not like to see anyone kicked out, because I for one feel at home here with my fellow Lugheads. (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  My Final Word On All This
 
Here is my final word on all of this. 1.I will refrain from doing any parts development work except for 1 part at a time and i will keep working on that part until it is good enough, however long that takes. My first part will be the Baseplate 32 x (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Top 10 posters in lugnet.cad.dev
 
FWIW, data points. --Todd ---...--- lugnet.cad.dev - 2644 articles from 98 posters... 412 - Steve Bliss - 15.6% 261 - Jonathan Wilson - 9.9% 234 - Terry Keller - 8.9% 200 - Todd Lehman - 7.6% 158 - Tim Courtney - 6.0% 156 - John VanZwieten - 5.9% (...) (25 years ago, 16-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
(...) Whoops! There are two #5's up there, eh? :o) By the second #5, I really meant the lugnet.starwars group in particular, although other people may have discovered other areas of related concern, disgust, or disappointment. For instance, there's (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: i admit i was wrong
 
(...) <snipped good "Dear Jon" letter> Many good points, said in a good way. Unfortunately, I think it's all a bit too late. All these points have been mentioned before by several folks for awhile now. But thanks for saying them anyway. And welcome (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
(...) A common priviledge here on lugnet is being able to post to any group, which would be revoked if the vote is against him. Exclusion from social acceptance could be achieved by no one answering his posts even with an "I don't know/don't (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: i admit i was wrong
 
(...) BTW, if the group does decide to hold a vote on this, I'll be sitting on the sideline -- I won't be casting a vote on this. For the record, however -- and this is only my opinion having followed this very closely since its inception -- I do (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
(...) I don't think TLG has changed much since then. I also think TLG was blowing some smoke, and Carsten gave up too easily. I'm pretty sure Carsten could have made some cosmetic changes to satisfy TLG. Steve (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
(...) "Leveraging the LDraw knowledge-base" :p (...) Isn't that something? I think it would make much more sense if everyone built their library using some obscure, *nix-based (that's a bit redundant) raytracing program. Steve (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: Parts for LDraw or parts for POV-Ray?
 
On Sun, 15 Aug 1999 00:28:15 GMT, Joshua Delahunty <dulcaoin@alumni.cse.ucsc.edu> wrote: [Update on the story of BriCAD and Carsten Gnoerlich] Thanks for the information, Joshua. I hadn't heard of btopia. Heck, the last thing I knew, I was (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev)
 
  Re: i admit i was wrong
 
(...) Suggestions for asking questions: Be as specific as possible. In this case, you are working on a specific detail, so you could post the part, with the problem-areas marked by comments: 0 *** The following 4 lines don't work right *** <bad line (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)
 
  Re: i admit i was wrong
 
(...) Well, yes and no, right? * Yes in the sense that "ostracism" means (1) "a method of temporary banishment by popular vote without trial or special accusation practiced in ancient Greece" and (2) "exclusion by general consent from common (...) (25 years ago, 15-Aug-99, to lugnet.cad.dev, lugnet.admin.general)


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