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 CAD / Development / *2350 (-10)
  Re: LDAO Suggestion Mark 2
 
(...) Definitely. (...) Both IMHO are necessary. I do all my non-LDAO (which is quite a bit) LDraw/LDLite stuff from the command-line. VC++ doesn't make it *that* hard to implement exotic command-line parameters, especially if one uses getopt(). I (...) (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: [LDAO] New beta version available
 
(...) Well, I went and checked again, and you were right about Mover eating the first on each line of header comments. That's been fixed. I've *got* to make Mover do recursive corrections (ie, fix submodels). And directory-wide operations. Steve (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: [LDAO] New beta version available
 
Yes, They were with 2.1.0, but let me just check... hmm doesn't seem to be doing it, maybe it was on the other one I was using, which was two before this beta. Maybe I was just confused. I was going between the two last night. I'd have both open and (...) (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: Mindstorm Part Numbers
 
Has anyone tried this? This would be a boon to good numbers for LDraw. -John Van Robert Munafo <munafo@gcctech.com> wrote in message news:FE5sz6.Lu0@lugnet.com... (...) (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: [LDAO] New beta version available
 
Were the problems with Mover and Inliner in the new beta version (2.1.0), or an older version of LDAO? I checked the current code this morning, and both operations seem to work fine, in both \models and subdirectories of \models. The only problem (...) (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: [LDAO] New beta version available
 
(...) Erk. I will check these. (...) OK, I will check these, too. The whole directory thing is probably going to keep popping up for awhile--previously, I was lazy, and used a lot of hard-coded "\models" as the location of files. Steve (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: LDAO Suggestion Mark 2
 
(...) A definable search path would be good. Some ideas: 1. An ini-file setting. 2. Several ini-file settings, similar to the [Views] section. Let the user setup as many different ones as he wants, and pick one at render-time. 3. An environment (...) (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: LDAO Suggestion Mark 2
 
Should we add a search path in the ldraw.ini file? There is a performance hit if you specify the directories in a different order. The first time LDLite finds a reference to a file, it tries to open the file in /p directory, then /parts, etc. Trying (...) (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: [LDAO] New beta version available
 
One other problem I found is that after using the MOVER, when it gives you the option to save changes, it gives an error when you try to do that. Also I've noticed that the mover will delete a word or two in the header, and if the first line after (...) (25 years ago, 1-Jul-99, to lugnet.cad.dev)
 
  Re: Mindstorm Part Numbers
 
John (and anyone else involved in part number research) Have you considered writing to LEGO Consumer Affairs? I just called their office in Enfield, CT, USA and they suggested that if I write to them they could give me some part numbers, as long as (...) (25 years ago, 30-Jun-99, to lugnet.cad.dev)


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