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 CAD / Development / *13851 (-10)
  Re: Comments wanted: Plans for easier parts authoring
 
(...) So nice to hear that, and I actually care quite a lot! I have used Lego quite a lot myself to teach computer graphics. Not CAD as such, but 3D modeling, animation and programming. Swedish M Sc students have often grown up with a large pile of (...) (20 years ago, 7-Mar-05, to lugnet.cad.dev, FTX)
 
  RE: PT Browser: A client-side browser for the Parts List
 
Many thanks. If you need any help with it, just ask, and I'll try and reply with concise instructions. One of the biggest problems I find in writing instructions is what to include - too little, and you can't get started, too much and you drown in (...) (20 years ago, 7-Mar-05, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: PT Browser: A client-side browser for the Parts List
 
Dear William, I am surprised that none other has replied to this piece of work! Perhaps it is too difficult to understand how to even get it installed. However, I have succesfully got it to work quite easily. I am giving it a thorough look now and (...) (20 years ago, 7-Mar-05, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) Hi Stefan, While I think my opinion on this is well known, I'll answer your call for responses here.. I agree that AFOL don't "need" high-end tools for parts-authoring.. Any way to incorporate a graphical interface into the process would be a (...) (20 years ago, 6-Mar-05, to lugnet.cad.dev, FTX)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) I just read this about the latest Blender release: "completely rewritten and upgraded mesh modeling" That looks promising. I'll definitely try it out! Stefan (replying to his own posts...) (20 years ago, 6-Mar-05, to lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) Indeed, thanks for reading! :) Blender is a good modeling and animation tool, but last time I checked I found the vertex and triangle tools unwieldy, so it was not very useful for detailed low-poly editing. I should check back on it, though, (...) (20 years ago, 6-Mar-05, to lugnet.cad.dev)
 
  Re: Comments wanted: Plans for easier parts authoring
 
(...) A while back i played around with blender, it's gone opensource in the meantime. (URL) don't know the current version but with the old blender i managed to get plaint text exports whom where very usable for post processing. I was playing (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
 
  Comments wanted: Plans for easier parts authoring
 
As some of you might have seen, I have been doing some programming lately to convert various 3D file formats to DAT format. This resulted in the MAX2DAT converter, which is useful but does not handle primitives, and is limited to the file formats (...) (20 years ago, 5-Mar-05, to lugnet.cad.dev)
 
  Re: No mention of scale in file format doc
 
(...) Well, far be it from me to argue with Science. ;) Steve (20 years ago, 4-Mar-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Internationalization of the part library?
 
(...) Well, yeah. I guess so. I feel like they're *way* pushing the "brick with modification" envelope. OTOH, your suggestions are definitely better than leaving those two parts as the only "Castle" parts. Steve (20 years ago, 4-Mar-05, to lugnet.cad.dev.org.ldraw)


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