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 CAD / Development / *11456 (-20)
  Re: Mirrored parts and studs
 
(...) My only concern about letting the rendering programs do this is "how they know which way to orientate the logo". Coding this within the .dat file (either with a correctly orientated stud.dat or with metadata) is preferable to storing this (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: 1st LSC: Call for Nominations
 
In lugnet.cad.dev.org.ldraw, Tim Courtney wrote: <snip> Well I volunteered before, so I volunteer now. --Orion Pobursky (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Mirrored parts and studs
 
(...) And mine as well. If LDView can correct for this then so can any other program. The stud logos are a bonus feature offered by many programs but are not officailly supported by the LDraw spec. (...) This further supports my position on this (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
Just for kicks and grins.(not!) I'll throw in my $1.25 (...) This may have resurfaced because of the studs with logo files on my webpage. It was a quick thought I came up with a couple years ago. I guess I should remove them and any references to (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  1st LSC: Call for Nominations
 
All - Now is the time for the call for nominations for the first LSC. If you're not familiar with the LSC, please read the latest proposal: (URL) [1] The way I am reading things at this point, we don't need a formal nomination structure this (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev.org.ldraw)  
 
  Re: Mirrored parts and studs
 
(...) That is my opinion. The programs should be changed, rather than the parts. One thing to consider: even if we 'fix' all the part files so that all studs render non-mirrored logos, mirrored logos can still occur. For example, if someone created (...) (21 years ago, 2-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs  [DAT]
 
(...) **snip** (...) Ah, the perennial question. During a past discussion of this very topic I offered what I thought to be a semi-workable option similar to #2 above, which I reiterate in the interest of further stirring the pot: We could redo the (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) LDView does not have a problem with mirrored studs. (...) Right! See my posting (URL) Cobbs also explains it well in (URL) 2.) The part itself is flawed in that the studs are mirrored. We should redo (...) Though I acknowledge that L3P should (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) I'm not going to comment on the actual question, but I want to make it clear that LDView should NOT display the logo mirrored, ever. It automatically detects that the stud has been mirrored, and mirrors the logo back to its correct (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) Good summation. My preference is 1... a sufficiently clever convertor could perhaps detect this rotation and use rotated versions of the studs that it substitutes somehow in a preprocess step??? If there is a way to do 2 (perhaps with a (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
(...) Thats what i did with the re-upload of some files from the 2865.dat & 32087.dat parts (9V straight track, 9V track cross ) and the recently posted 2867.dat (9V Curved track). I moved the studs from the subparts to the main file. With the (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs
 
I am generally against new meta-commands, but inspired by "0 BFD INVERTNEXT", how about something like "0 MIRRORING KEEPPOSITIVENEXT". The more accurate syntax, I leave to the gurus... /Tore (21 years ago, 1-Jul-03, to lugnet.cad.dev)
 
  Re: Mirrored parts and studs  [DAT]
 
(...) I favour the following scenario - put the part detail in a subpart, but the studs themselves in the main part files. s\xxxxs01.dat bulk of part excluding decorated surfaces and studs (handedness of lowest numbered part) xxxx.dat 1 0 0 0 1 0 0 (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev)
 
  Mirrored parts and studs
 
There is somewhat of a disagreeance going on over at the PT about mirrored parts and I thought I'd bring it to the whole community to discuss. Here's a little background for the non initiated: In order to same time and DAT code if a part has a (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev)
 
  formatting errors in FTX?? (wa Re: LSC Proposal 0.99a
 
In lugnet.cad.dev.org.ldraw, Tim Courtney wrote: I like this draft a lot however there seem to be some word lossages here and there... the tail end of some phrases are missing, and I think it may be due to the FTX formatting??? for example: On the (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev.org.ldraw, lugnet.admin.general, lugnet.publish)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Chris, I think the LGEO parts are worth the effort, which is now pretty minimal -- downloading the LGEO library (two files: the 'complete' library through update 14, and update 15, at (URL)), setting the LGEODIR environment variable, and (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev.mac, FTX)
 
  LSC Proposal 0.99a
 
This is a re-post of the LSC proposal 0.99 with two changes: I removed the stipulation under 'voting' about the ad-hoc committee per (URL) this thread>. I changed the dates for voting from one day (July 20) to five days, July 17-22. This covers both (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Thanks for the update Lars. Tom, I have been playing a bit with L3P, but I have never used the LGEO parts. Are they worth the extra effort? (I have no idea how to use them, but I am sure that I can figure it out from the available info... that (...) (21 years ago, 1-Jul-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
I am sorry to interrupt your interesting discussion, but I would like to unsubscribe to this mailing list. Unfortunately, I have changed to a new computer so I've lost the info on how to go on with that. Again, sorry to interrupt. / Patrick Fridh - (...) (21 years ago, 30-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I'll try to get the fixed version of L3P Launcher out this or next week. Unfortunately, I got myself hooked on RPG's. So I haven't been too productive lately... WWDC was fun last week. I talked to the guy who wrote a Cocoa ldarw editor but got (...) (21 years ago, 30-Jun-03, to lugnet.cad.dev.mac)


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