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 CAD / Development / *10085 (-10)
  Re: ldglite broke in Mac OS X 10.2.2
 
(...) I think I told you to add it to the *linking* command ;-) I don't know your makefile, perhaps there is an LFLAGS? Removing it from C[C]FLAGS will get rid of these warnings: (...) /Lars (22 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Ldraw Viewer Update
 
Awesome! The mouse behavior is very intuitive. Click on part to select. Click and drag to rotate model. If no part is selected then the arrow keys pan. If a part is selected then the arrow keys move the part. All it needs is a parts palette. Need to (...) (22 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
 
  Re: ldglite broke in Mac OS X 10.2.2
 
Hehehe. I don't think ldglite broke with 10.2... I had a bad LDRAW folder (well, it wasn't the linux distro). Anyway, at least I found out that the makefile needs to be fixed: (...) I was told to fix this by adding "-lstdc++" to the cc flags. So I (...) (22 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
 
  Re: ldglite broke in Mac OS X 10.2.2
 
On keys not being received by GLUT apps: Date: Tue, 26 Nov 2002 09:20:44 -0800 To: Mac OpenGL List <mac-opengl@lists.apple.com> From: Geoff Stahl <gstahl@apple.com> Subject: Re: Glut and key events This is a know problem with glut apps run from the (...) (22 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
 
  Re: ldglite broke in Mac OS X 10.2.2
 
(...) Hi Don and James, I got LDGLite working almost. I have to preface what I say with the following: I don't really have any idea what I am talking about :) The big thing that Apple screwed up with the terminal in 10.2 is the terminal launching (...) (22 years ago, 28-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Capitalization of filenames
 
(...) If you want to stay on friendly terms with people using case-sensitive file systems, you stick to lower-case file names. Play well, Jacob (who uses case-sensitive file systems ;-) (22 years ago, 28-Nov-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D 0.5 Released for OS X
 
(...) Hey, this is the first time I've downloaded this program but it worked for me in OS X.2.2, though it was quite slow moving pieces and I couldn't figure out how to add parts. There was a pop up menu box in the top right corner of the window, (...) (22 years ago, 27-Nov-02, to lugnet.cad.dev.mac)
 
  24-tooth Technic gear confusion - Part(s) 3648, 3648a, x187
 
I am really confused about the variations on the 24-tooth Technic gear which appear in quite a number of the sets I am attempting to inventory/verify. First of all there seem to be two major variations: the earlier one has three axle holes, and the (...) (22 years ago, 27-Nov-02, to lugnet.cad.dev, lugnet.db.brictionary, lugnet.db.inv)
 
  Re: Ldraw Viewer Update
 
Hello! Try (URL) well Carsten "Don Heyse" <dheyse@hotmail.spam....away.com> schrieb im Newsbeitrag news:H68xBJ.8E@lugnet.com... (...) Ldraw (...) (22 years ago, 27-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Ldraw Viewer Update
 
(...) I can't seem to get there from here. I can get to here though: (URL) the LdGLite (Mac) link on that page is also broken. Don (22 years ago, 27-Nov-02, to lugnet.cad.dev.mac)


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