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 CAD / Development / *10050 (-20)
  Wanted: An AutoTouch Utility
 
Could anyone make a program with a timer you can set, either by command line argument or with a Win32 GUI (doesn't matter which), to perform a Touch (update time stamp) on a file every n seconds? (n could be 2-120 sec, default=5) Or does anyone know (...) (22 years ago, 23-Nov-02, to lugnet.cad.dev)
 
  Re: Anyone besides Erik out there?....
 
(...) Cool. I suppose I could give an update. I have learned perl and used it a bit at work. And I am learning Cocoa in my spare time. I can read it now, but not write it. And I need a reference to figure out what most stuff does. So I am not doing (...) (22 years ago, 23-Nov-02, to lugnet.cad.dev.mac)
 
  Re: BrickDraw3D 0.5 Released for OS X
 
(...) This didn't work. The classic copy of BrickDraw3D doesn't even save the preferences. It worked in Classic though. But, every time I launched it, I had to select the LDRAW folder. I tried this in Classic and I booted to OS 9 to see if it would (...) (22 years ago, 23-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) I agree - Chris (22 years ago, 23-Nov-02, to lugnet.cad.dev)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) alone. But any links to it should be updated to point at the new page. Steve (22 years ago, 23-Nov-02, to lugnet.cad.dev)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) Well sure, if I wanted to be sensible about things! Those are good suggestions, though--thanks. Dave! (22 years ago, 22-Nov-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D 0.5 Released for OS X
 
Sorry about the preferences file gotcha. The workaround is to copy your preferences file from Classic. Choose the LDRAW folder in Classic. Copy the file from /System Folder/Preferences/BrickDraw3D Preferences to ~/Library/Preferences/ cp "/System (...) (22 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) Hi Chris, Now this is done, perhaps you can remove now the old primitives reference at the following link: (URL) (22 years ago, 22-Nov-02, to lugnet.cad.dev)
 
  Re: Anyone besides Erik out there?....
 
(...) As an update, since returning from vacation about a month ago with my new DDR Mac, I set about getting my code to work in OSX. At present I have versions of my program in both "Classic" and "Carbon", with the Carbon version being Aqua aware. (...) (22 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Use of box.dat primitive
 
(...) I have taken several looks at it, and finally I've decided to repent. /Tore (22 years ago, 22-Nov-02, to lugnet.cad.dev)
 
  Anyone besides Erik out there?....
 
Hey, I was wondering if anyone was doing anything. This list has been very quite except for Erik (and me). I know Erik is working on BrickDraw3D. I think Ldglite is pretty much as far as it is going to get on Mac OS X. I know Andrew had done a bunch (...) (22 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
 
  Re: BrickDraw3D 0.5 Released for OS X
 
(...) Erik, I couldn't get it to work. Here is detailed explaination of my experience using the Nov. 21 build. I am running Mac OS X 10.2.2. When I load the carbon version, it says "Error: Could not open LDRAW folder...." I click on "Select LDRAW (...) (22 years ago, 22-Nov-02, to lugnet.cad.dev.mac)
 
  Re: BrickDraw3D 0.5 Released for OS X
 
Bug fixes today for MPD files. New version 0.5a is what you currently get when you download the latest. (22 years ago, 21-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Use of box.dat primitive
 
(...) Then I invite you to take a look at the new primitives reference (URL) let me know if you feel this needs to have more information. Chris (22 years ago, 21-Nov-02, to lugnet.cad.dev)
 
  Re: Use of box.dat primitive
 
(...) Forgive me, for I have sinned. You are absolutely correct. It has been too easy to just use the box.dat instead of experimenting with the other ones, not knowing if they go from -1 to 1 or just from 0 to 1 and in what axises. And, of course, (...) (22 years ago, 21-Nov-02, to lugnet.cad.dev)
 
  Track designer .... where is the source code ...
 
Again I would like to know what the status is concerning the source code of Track Designer. A few months ago there was a large discussion on this ... Guido (22 years ago, 21-Nov-02, to lugnet.trains, lugnet.cad, lugnet.cad.dev)
 
  Re: BrickDraw3D 0.5 soon
 
(...) meeroh says: you linked in a 'usro' resource, which tells the Finder what app to open a doc with. Find the offending 'usro' in your project and delete it. thanks meeroh. (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
 
  Use of box.dat primitive
 
Hello all, I'm a bit concerned about several parts submitted to the Parts Tracker that use the box.dat primitive (the one with all faces and edges present), where other primitives would have been more appropriate. It seems to me that in several of (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev)
 
  BrickDraw3D 0.5 Released for OS X
 
Features in this release (0.5) Runs native on OS X. Opens MPDs (first release of this). OpenGL mode is much better looking. Changed windows and menus. Improved parts list window. Bug fixes. Known issues MPD: please report problems: send me MPDs that (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)  
 
  BrickDraw3D 0.5 soon
 
(...) It's close to a 0.5 release for both Carbon (OS 9 or X) and Classic/OS 9. Mycket tack to Mikael Arctaedius for his quick support on The Object Plant, a tool I use heavily. 0.5 brings MPD support, improved OpenGL rendering, and a cleaner parts (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)


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