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 CAD / Development / *10035 (-20)
  Track designer .... where is the source code ...
 
Again I would like to know what the status is concerning the source code of Track Designer. A few months ago there was a large discussion on this ... Guido (22 years ago, 21-Nov-02, to lugnet.trains, lugnet.cad, lugnet.cad.dev)
 
  Re: BrickDraw3D 0.5 soon
 
(...) meeroh says: you linked in a 'usro' resource, which tells the Finder what app to open a doc with. Find the offending 'usro' in your project and delete it. thanks meeroh. (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
 
  Use of box.dat primitive
 
Hello all, I'm a bit concerned about several parts submitted to the Parts Tracker that use the box.dat primitive (the one with all faces and edges present), where other primitives would have been more appropriate. It seems to me that in several of (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev)
 
  BrickDraw3D 0.5 Released for OS X
 
Features in this release (0.5) Runs native on OS X. Opens MPDs (first release of this). OpenGL mode is much better looking. Changed windows and menus. Improved parts list window. Bug fixes. Known issues MPD: please report problems: send me MPDs that (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)  
 
  BrickDraw3D 0.5 soon
 
(...) It's close to a 0.5 release for both Carbon (OS 9 or X) and Classic/OS 9. Mycket tack to Mikael Arctaedius for his quick support on The Object Plant, a tool I use heavily. 0.5 brings MPD support, improved OpenGL rendering, and a cleaner parts (...) (22 years ago, 20-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) And I flagged your article for the spotlight. :) (...) Whoof. That's a bit of work, isn't it? ;) Steve (who should be reviewing a couple of cone primitives...) (22 years ago, 16-Nov-02, to lugnet.cad.dev)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) I can think of two options: 1. Download complete.exe, to get all the updated files at once. 2. Hit (URL) (use the actual file names in place of nnnnnnn) to get each specific file you're interested in. Steve (22 years ago, 16-Nov-02, to lugnet.cad.dev)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) Clarity is already at top. Definitely a reference. Thanks Chris, Damien. (22 years ago, 15-Nov-02, to lugnet.cad.dev)
 
  Re: BrickDraw3D 0.4 released
 
Yippee. I use OS X only now, so I would very much like to see Brickdraw3D on OS X. Anyone doing anything else right now? I am learning Cocoa. It takes awhile to be useful though... James (...) (22 years ago, 14-Nov-02, to lugnet.cad.dev.mac)
 
  Re: BrickDraw3D 0.4 released
 
BrickDraw3D came back to OS X 10.1.5/CW8.1 yesterday as a Carbon app. The same old problems exist, but, instead of crashing OS X, they generate nice little access faults which are caught normally in the debugger. There are about a dozen bugs to fix (...) (22 years ago, 14-Nov-02, to lugnet.cad.dev.mac)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) This is a fantastic resource, far beyond what I'd hoped to see in this regard; I was just expecting a text list. Is it currently possible (or are there future plans to make it possible) to download a zip of all official primitives? I notice (...) (22 years ago, 14-Nov-02, to lugnet.cad.dev)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
This was very educational. I feel less lost now in the P folder. (Note: the reference uses the word 'flout' correctly.) -Erik (22 years ago, 14-Nov-02, to lugnet.cad.dev)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) Wow! Very nice work, thanks for sharing this with us all. (22 years ago, 14-Nov-02, to lugnet.cad.dev)
 
  Fully revised LDraw primitives reference now on ldraw.org
 
After some considerable delay and many promises to complete this, I have now made available a fully revised and restructured LDraw primitives reference. It is in the reference section of the Parts Tracker. (URL) official primitives are included, (...) (22 years ago, 13-Nov-02, to lugnet.cad.dev) ! 
 
  Re: Ring and Axle Hole fit
 
(...) I have already submitted the fixes for all the axle related primitives to Steve -Orion (22 years ago, 12-Nov-02, to lugnet.cad.dev)
 
  Re: Ring and Axle Hole fit
 
(...) Well spotted. There are some bad approximations to the 6LDu radius 16-agon in the axlehole.dat primitive and these appear to have been carried forward into other derivatives. Looks like a well-bounded project for someone to take on? Two (...) (22 years ago, 11-Nov-02, to lugnet.cad.dev)
 
  Any Oberon programmer here?
 
Oberon is a development environment originally by Niklaus Wirth (Turing price awarded inventor of Pascal) and can be downloaded here for a large variety of platforms: (URL) reason why I highlight Oberon is because we need a component technology and (...) (22 years ago, 10-Nov-02, to lugnet.cad.dev)
 
  Re: Minifig Generator Plugin for LDDesignPad Version 1.3
 
(...) Your part records have the following form name:num.dat You add ":" at the end of "name" but when extracting "num.dat" you scan ":" from the start!! As a result I can't extend MiniPart.ini because all unofficial parts in my Parts directory have (...) (22 years ago, 10-Nov-02, to lugnet.cad.dev)
 
  Ring and Axle Hole fit
 
Is there a reason why the axle hole primitives don't fit exactly to the ring/cylinder/edge primitves placed around them? Is this a program anomaly or decimal place issue? Is there a reason why most of the axle holes are carried to 2 decimal places (...) (22 years ago, 7-Nov-02, to lugnet.cad.dev)
 
  Re: Minifig Generator Plugin for LDDesignPad Version 1.3
 
(...) Great! All seems ok now. I only regret the absence of a "x10 increment". Another great plugin that justifies LDDP just by itself. Thanks Orion, Damien (22 years ago, 6-Nov-02, to lugnet.cad.dev)


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