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 CAD / LDraw Files / Parts / Primitives / *394 (-20)
  Re: "Clusters" of Studs?
 
(...) Yeah, they'd be just the studs. (...) I'm not opposed to that; I don't see a compelling choice between stug* and stus*. Because I had files that used them, I went ahead and submitted stug3, stug4, stug6 and stug8 to the PT. If people want (...) (20 years ago, 26-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) Just to clarify, would these include the surface between the studs, or just the studs? I think logically they should include just the studs but just wanted to make sure. (...) Maybe, if that is a future possibility, the square ones should be (...) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) ... Whoops; you're right. --Travis (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) From the way Steve explained it, it sounds like stug4 would be a 4x4 square, not a 2x2 square, in which case going from stugN to stugN+1 actually does give you another 2N+1 studs. When you think about it, by your reasoning, you'd never (...) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
Since I haven't authored any parts, I'm not going to go into this too deeply, but I think that square groups is a good idea. One minor note. Going from one group size to the next gives you 2 * sqrt(N) + 1 new studs, not 2N + 1. --Travis (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
Steve, I say, "Go for it." ;) Franklin (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: "Clusters" of Studs?
 
(...) Wow! Has it really been 2 years since we had this discussion? Either that, or I missed something in my newsgroup searching... Since I'm not seeing any stug*.dat files in the parts library, I'd like to revive this topic. I'd also like to (...) (20 years ago, 25-Oct-04, to lugnet.cad.dat.parts.primitives)
 
  Re: high res bushlocks?  [DAT]
 
(...) You're probably right. I just remembered that the bushlocks are divided into 32 segments which is fairly colse to 48. Though the notches in bushloc3 would probably align better with the studs if they used the high res primitves at least in (...) (20 years ago, 6-Jun-04, to lugnet.cad.dat.parts.primitives)
 
  Re: high res bushlocks?
 
(...) I think they are fine the way they are. The basic reason is size. The bushlocks are 20 LDU in diameter. 48-segment primitives are not needed until you get to 80 LDU diameter curves. If you need to put 48-segment primitives with a bushlock, (...) (20 years ago, 5-Jun-04, to lugnet.cad.dat.parts.primitives)
 
  high res bushlocks?
 
I think that the bushlock primitves should be updated to align with the 48 segment primitves. What do others think? (20 years ago, 28-May-04, to lugnet.cad.dat.parts.primitives)
 
  Re: Useful Shortcut: a04q.dat - Cylinder Angle Tube 90 degrees
 
(...) Yes, you are very right! Thanks! (20 years ago, 16-May-04, to lugnet.cad.dat.parts.primitives)
 
  Re: Useful Shortcut: a04q.dat - Cylinder Angle Tube 90 degrees  [DAT]
 
(...) That's cool, but I would include the edge line at the join, ie: 0 Cylinder Angle Tube 90 degrees 0 Name: a04q.dat 0 Author: Tore Eriksson 1 16 0 0 0 -1 0 0 0 1 0 0 0 1 4-4cyls.dat 1 16 -1 1 0 0 1 0 -1 0 0 0 0 1 4-4cyls.dat 1 16 0 1 0 -1 1 0 -1 (...) (20 years ago, 16-May-04, to lugnet.cad.dat.parts.primitives)
 
  Useful Shortcut: a04q.dat - Cylinder Angle Tube 90 degrees  [DAT]
 
"How on earth do I rotate those cyls's...?", I've asked myself many times. Here's a useful shortcut that continues a thought cylinder in the y direction and turns 90 degrees to the left. To be inlined or even official primitive if you all like it as (...) (20 years ago, 16-May-04, to lugnet.cad.dat.parts.primitives)
 
  Re: Link to reference, please!
 
(...) Done. Any other primitives references that should be linked in? Hmm. Paul Easter's primitive generator, at least. What else? Steve (20 years ago, 11-May-04, to lugnet.cad.dat.parts.primitives)
 
  Re: Link to reference, please!
 
(...) It took several minutes to find it. This is the link I mean: (URL) (20 years ago, 7-May-04, to lugnet.cad.dat.parts.primitives)
 
  Link to reference, please!
 
I think it would be a great idea to put a link to the primitives reference that is somewhere on lugnet or ldraw.org at the web interface page of this group. ( (URL) ) (20 years ago, 7-May-04, to lugnet.cad.dat.parts.primitives)
 
  Re: More cylinder primitives wanted
 
(...) But you could inline the constituents and make them primitives. ROSCO (21 years ago, 10-Dec-03, to lugnet.cad.dat.parts.primitives)
 
  Re: More cylinder primitives wanted
 
(...) Sounds good, I could have used this part several times. Another series "primitive" part I use is x-xhole.dat and x-xhola.dat. They get inlined before the part gets released. The x-xhole.dat is made up of an edge, ndis, cyli, edge, and a ndis. (...) (21 years ago, 10-Dec-03, to lugnet.cad.dat.parts.primitives)
 
  More cylinder primitives wanted
 
Just like there are a huge number of different box primitives, with different number of edges and surfaces, I wish there were some more cylinder primitives from n-ncyli.dat We have: * cyli = cylinder with walls, no edges, no disc On my wish list: * (...) (21 years ago, 9-Dec-03, to lugnet.cad.dat.parts.primitives)
 
  Re: Updated Part: 700.dat - Brick 10 x 20
 
(...) Actually this might be faster for rendering. If you use a display list (or similar construct) for each subfile you'll be using less display list memory overall, which might lead to faster rendering. If your renderering time is constrained by (...) (21 years ago, 19-Nov-03, to lugnet.cad.dat.parts.primitives)


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