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 CAD / LDraw Files / Parts / Primitives / *29 (-20)
  Re: Part number needed & New primitive submission
 
Steve Bliss <blisses@worldnet.att.net> wrote in message news:379efb57.879462...net.com... (...) to (...) I have rethought my original decision on both of these. I realize the end quads will never be seen, but is that a reason to create a new (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
Thought experiment was very convincing. I'll redo the part so that the axis of rotation is around the x axis (I'll check the orientation of 30044 first to make sure the axis is correct). This way you'll only have to move the part in the y direction (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
Hi Chris, Thanks for the link, unfortunately my ISP is Mindspring and I have never been able to link to ldraw.org. Tim is working on solving the problem. Could you send me a copy though. Thanks, Adam (...) from (...) the (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
[followups set to lugnet.cad.dev] (...) Looks like box.dat is the only one based on a 2x2x2 cube, all the other box*.dat primitives are 2x1x2, Y[0,1]. So this new primitive should be written the same way. (...) Clear naming would be nice, but we (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) Hmm. That's not *exactly* the intended guideline. Rotatable parts should be positioned so the axis of rotation lies on one of the major axes. That way, the part can be easily rotated to any angle. (...) But the A key function is only useful if (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  (canceled)
 
 
  Re: Part number needed & New primitive submission
 
(...) My Primitives Reference ((URL) linked from the LDraw FAQ, was intended to help in this respect. It is missing some of the more recent additions, but I'm sure I sent an updated version to Jacob, sometime back. I'll review it again and re-send. (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) What about the a key? Shouldn't that be considered when creating new parts that rotate? Adam (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) Window (...) is (...) I disagree. There are a number of pieces (just about all) that need to be rotated one way or another to achieve the look you want. The design of xxxx just takes into account the rotational axis as an aid in positioning (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) You're right about that, but if you look at the primitives not all are based on a 2x2x2 cube, some are based on a 2x1x2 cube, or a 1x1x2 cube(maybe). Not to mention some have top and side faces, missing lines on two sides, ect. To use them (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) You are right about the rotation point. It should lie on a major axis, to simplify rotating. However, I believe most window panes have been created in their 'default' orientation, not laying on their side. If you rotate this part 90-degrees (...) (25 years ago, 29-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) I realize that primitives which are sized to 1LDU are easier to use, but a set of primitives which don't all use the same sizing are *harder* to use overall, because the author has to remember which sizing to use for which primitives. Steve (25 years ago, 29-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) But this piece is more akin to 3855 1x4x3 Window Glass than 3854 1x2x3 Window Pane. This piece and 3855 are akin in that, while they can be rotated, it is *much* less common than sitting vertical in the frame. Your piece, in its current form, (...) (25 years ago, 29-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
Hmm... Steve Bliss <blisses@worldnet.att.net> wrote in message news:379efb57.879462...net.com... (...) I'll do this, I guess it will save some time when being generated. (...) to (...) I don't know what YMMV stands for:) I'll check this out though. (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) center and (...) can (...) The way this primitive is designed saves time for the part author (not a whole lot, but some). Once you have the dimensions you want you just plug those in directly without having to divide them by two. When you use (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) I think the box should conform to the same geometry as the other box* primitives -- it should range from -1 to +1, not -.5 to +.5. Steve (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
A few things I noticed/suggestions: 1. The way you use box4nl, you are drawing a bunch of quads which will never be seen. Drop the end-quads from box4nl. 2. On the outside frame, butted-construction is not the best way to put graphics primitives (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
Never seen the part in question, but it looks ok. The new primitive seems ok, too. Very unusual that it starts from the center and goes from -0.5 to 0.5 in all directions. I don't know if I like it, but I can surely live with it. I like the name. nl (...) (25 years ago, 25-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Part number needed & New primitive submission  [DAT]
 
0 This part can be found in "The Red Beard Runner"??? (the second really big pirate ship that came 0 out, has a red hull). It is the arched lattice window that fits 2529 Window 1x2x3. (Note this is not 0 the rectangular latticed window pane 30044). (...) (25 years ago, 25-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Old Magnet  [DAT]
 
I would like this magnet added to the P directory. It is used in at least two different partrs, probably some more. See (URL) for more. 0 ~Magnet Holder Old 0 Name: magnet.dat 0 To be copied into the P directory 1 8 4 0 0 0 18 0 12 0 0 0 0 12 (...) (25 years ago, 3-Jun-99, to lugnet.cad.dat.parts.primitives)


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