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 CAD / LDraw Files / Parts / Primitives / *24 (-20)
  (canceled)
 
 
  Re: Part number needed & New primitive submission
 
(...) My Primitives Reference ((URL) linked from the LDraw FAQ, was intended to help in this respect. It is missing some of the more recent additions, but I'm sure I sent an updated version to Jacob, sometime back. I'll review it again and re-send. (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) What about the a key? Shouldn't that be considered when creating new parts that rotate? Adam (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) Window (...) is (...) I disagree. There are a number of pieces (just about all) that need to be rotated one way or another to achieve the look you want. The design of xxxx just takes into account the rotational axis as an aid in positioning (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) You're right about that, but if you look at the primitives not all are based on a 2x2x2 cube, some are based on a 2x1x2 cube, or a 1x1x2 cube(maybe). Not to mention some have top and side faces, missing lines on two sides, ect. To use them (...) (25 years ago, 30-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) You are right about the rotation point. It should lie on a major axis, to simplify rotating. However, I believe most window panes have been created in their 'default' orientation, not laying on their side. If you rotate this part 90-degrees (...) (25 years ago, 29-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) I realize that primitives which are sized to 1LDU are easier to use, but a set of primitives which don't all use the same sizing are *harder* to use overall, because the author has to remember which sizing to use for which primitives. Steve (25 years ago, 29-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) But this piece is more akin to 3855 1x4x3 Window Glass than 3854 1x2x3 Window Pane. This piece and 3855 are akin in that, while they can be rotated, it is *much* less common than sitting vertical in the frame. Your piece, in its current form, (...) (25 years ago, 29-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
Hmm... Steve Bliss <blisses@worldnet.att.net> wrote in message news:379efb57.879462...net.com... (...) I'll do this, I guess it will save some time when being generated. (...) to (...) I don't know what YMMV stands for:) I'll check this out though. (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) center and (...) can (...) The way this primitive is designed saves time for the part author (not a whole lot, but some). Once you have the dimensions you want you just plug those in directly without having to divide them by two. When you use (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
(...) I think the box should conform to the same geometry as the other box* primitives -- it should range from -1 to +1, not -.5 to +.5. Steve (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
A few things I noticed/suggestions: 1. The way you use box4nl, you are drawing a bunch of quads which will never be seen. Drop the end-quads from box4nl. 2. On the outside frame, butted-construction is not the best way to put graphics primitives (...) (25 years ago, 28-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Re: Part number needed & New primitive submission
 
Never seen the part in question, but it looks ok. The new primitive seems ok, too. Very unusual that it starts from the center and goes from -0.5 to 0.5 in all directions. I don't know if I like it, but I can surely live with it. I like the name. nl (...) (25 years ago, 25-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Part number needed & New primitive submission  [DAT]
 
0 This part can be found in "The Red Beard Runner"??? (the second really big pirate ship that came 0 out, has a red hull). It is the arched lattice window that fits 2529 Window 1x2x3. (Note this is not 0 the rectangular latticed window pane 30044). (...) (25 years ago, 25-Jul-99, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  Old Magnet  [DAT]
 
I would like this magnet added to the P directory. It is used in at least two different partrs, probably some more. See (URL) for more. 0 ~Magnet Holder Old 0 Name: magnet.dat 0 To be copied into the P directory 1 8 4 0 0 0 18 0 12 0 0 0 0 12 (...) (25 years ago, 3-Jun-99, to lugnet.cad.dat.parts.primitives)
 
  Unofficial Primitive: Triangular (Prism?)  [DAT]
 
Here are a couple primitives that I put together for a part I was doing. I have absolutely no idea how useful these would be. What I needed was a triangular piece with long sides and a face on the end. The TRI3 primitive worked, but I needed one (...) (25 years ago, 31-May-99, to lugnet.cad.dat.parts.primitives)
 
  Re: Mistake in 2-4cyli?
 
Hi Steve, I disagree with your reasoning. (...) 2-4cyli.dat's (...) If I use 2-4cyli as the 'edge' of a part, such as a window shutter, then on one side I would have an edge line with an optional line over it, and on the other side I would just have (...) (25 years ago, 28-May-99, to lugnet.cad.dat.parts.primitives)
 
  Re: Mistake in 2-4cyli?  [DAT]
 
(...) I just looked at the file. It seems to be OK. There's one 1 conditional line for each quad, which is right. Notice that this setup gives a conditional line on one edge of the half-cylinder, but not on the other. With one side edged, and the (...) (25 years ago, 27-May-99, to lugnet.cad.dat.parts.primitives)
 
  Mistake in 2-4cyli?
 
For the Primitives Committee, I think I might have found a mistake in 2-4cyli. It seems there is an optional line missing (or 1 too many). I have worked out an analysis, but I can't figure out how to post it to lugnet. So if someone will send out an (...) (25 years ago, 27-May-99, to lugnet.cad.dat.parts.primitives)
 
  Un-official Primitive: 1-4ring3.dat  [DAT]
 
0 Un-Official 4 16 0 0 3 -1.1481 0 2.7717 -1.5308 0 3.6956 0 0 4 4 16 -1.1481 0 2.7717 -2.1213 0 2.1213 -2.8284 0 2.8284 -1.5308 0 3.6956 4 16 -2.1213 0 2.1213 -2.7717 0 1.1481 -3.6956 0 1.5308 -2.8284 0 2.8284 4 16 -2.7717 0 1.1481 -3 0 0 -4 0 0 (...) (25 years ago, 20-May-99, to lugnet.cad.dat.parts.primitives)


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