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 CAD / LDraw Files / Parts / 5492
5491  |  5493
Subject: 
Re: Click-Rotation Parts
Newsgroups: 
lugnet.cad.dat.parts
Date: 
Wed, 27 Oct 2004 19:38:32 GMT
Viewed: 
9075 times
  
Bernd Broich wrote:
> Steve Bliss wrote:
> 
> > In lugnet.cad.dat.parts, Bernd Broich wrote:
> > 
> > > To Steve Bliss or Chris Dee: I've made the cylinder-thing with
> > > high-res- primitives because it was easier to realise the
> > > click-rotation-teeth. Is this Ok, or do I need to reduice it?
> > 
> > Why do high-res primitives make it easier to realize?
> 
> 
> Because there are 24 cogs. So a 48-segmented primitive is easier
> to modify than a 16-segmented one.
> 
> 
> > Considering the size of this object, I'd lean toward needing to
> > reduce it.
> 
> 
> OK, I'll try that.
> 
> CU Bernd
> 
> 
Maybe the following parts will help you, they are on the parts tracker:
x587.dat
41681.dat
41679.dat

cu
Michael



Message has 1 Reply:
  Re: Click-Rotation Parts - Somebody else can finish my 48169.dat
 
(...) I see somebody else is working on these parts. I'll give my part into anybodies hands. I haven't the time and the liveliness to have more than three parts unfinished. So sombody else can finish my 48169.dat. CU Bernd (22 years ago, 28-Oct-04, to lugnet.cad.dat.parts)

Message is in Reply To:
  Re: Click-Rotation Parts
 
(...) Because there are 24 cogs. So a 48-segmented primitive is easier to modify than a 16-segmented one. (...) OK, I'll try that. CU Bernd (22 years ago, 27-Oct-04, to lugnet.cad.dat.parts)

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