Subject:
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Re: Click-Rotation Parts
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Wed, 27 Oct 2004 19:38:32 GMT
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Viewed:
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4878 times
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Bernd Broich wrote:
> Steve Bliss wrote:
>
> > In lugnet.cad.dat.parts, Bernd Broich wrote:
> >
> > > To Steve Bliss or Chris Dee: I've made the cylinder-thing with
> > > high-res- primitives because it was easier to realise the
> > > click-rotation-teeth. Is this Ok, or do I need to reduice it?
> >
> > Why do high-res primitives make it easier to realize?
>
>
> Because there are 24 cogs. So a 48-segmented primitive is easier
> to modify than a 16-segmented one.
>
>
> > Considering the size of this object, I'd lean toward needing to
> > reduce it.
>
>
> OK, I'll try that.
>
> CU Bernd
>
>
Maybe the following parts will help you, they are on the parts tracker:
x587.dat
41681.dat
41679.dat
cu
Michael
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