Subject:
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Re: Click-Rotation Parts
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Wed, 27 Oct 2004 12:28:22 GMT
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Viewed:
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4753 times
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Steve Bliss wrote:
> In lugnet.cad.dat.parts, Bernd Broich wrote:
> > To Steve Bliss or Chris Dee: I've made the cylinder-thing with
> > high-res- primitives because it was easier to realise the
> > click-rotation-teeth. Is this Ok, or do I need to reduice it?
>
> Why do high-res primitives make it easier to realize?
Because there are 24 cogs. So a 48-segmented primitive is easier
to modify than a 16-segmented one.
> Considering the size of this object, I'd lean toward needing to
> reduce it.
OK, I'll try that.
CU Bernd
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